135 lines
2.3 KiB
Lua
135 lines
2.3 KiB
Lua
require("path")
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pp = require("cc.pretty").pretty_print
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require("progress")
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-- mirror = wall is to the right
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local mirror = true
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mirror = mirror or false
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local TILES = 13
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function save(layer, slice)
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fs.delete("progress.lua")
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repeat
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file = fs.open("progress.lua", "w")
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until file
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file.write("progress = " .. progress .. "\n")
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file.write("layer_start = " .. layer .. "\n")
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file.write("slice_start = " .. slice .. "\n")
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-- todo save pos separately, more frequently
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file.close()
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end
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function mine_step()
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repeat
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turtle.dig()
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until goForward()
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end
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function mine3_step()
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turtle.digUp()
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turtle.digDown()
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repeat
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turtle.dig()
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until goForward()
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end
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local turnLeft = true
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function turn()
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if turnLeft then
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goLeft()
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else
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goRight()
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end
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end
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-- assumes position is on lamp, right in front of the slice to be mined
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-- nearest the wall
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function clear_tile_slice()
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if layer_start == 5 then
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-- avoid breaking the existing floor
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for _ = 0, progress*8 do
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goForward()
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end
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end
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for layer = layer_start, 5 do
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local length = 8 * TILES + 8
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if layer == 5 then
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length = length - 2
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end
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for slice = slice_start, 7 do
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save(layer, slice)
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local y = 12 - layer * 3
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local x = 8
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if layer == 5 then
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x = x - 2
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end
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turnLeft = ((layer + slice) % 2 == 0) ~= mirror
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local z = progress * 8 + 1-- + (layer % 2) * 7
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if layer % 2 == 0 then
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z = z + slice
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else
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z = z + 7 - slice
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end
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local face = mirror and "east" or "west"
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if slice % 2 == 1 then
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x = x - length
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face = rightOf[rightOf[face]]
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end
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if mirror then
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x = -x
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end
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print("going to", x,y,z,face)
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goTo(vector.new(x,y,z), face, true)
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-- print("arrived")
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-- read()
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for _ = 1, length do
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mine3_step()
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end
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if slice == 8 then
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turtle.digUp()
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turtle.digDown()
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else
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turn()
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mine3_step()
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turn()
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-- turnLeft = not turnLeft;
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end
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end
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slice_start = 0
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goLeft()
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goLeft()
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end
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progress = progress + 1
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save(0, 0)
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end
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function refuel()
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if turtle.getFuelLevel() < 19500 then
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goTo(vector.new(0,0,0), "north")
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while turtle.getFuelLevel() < 20000 do
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turtle.suck()
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turtle.refuel()
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end
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turtle.drop()
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goHome()
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end
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end
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goHome()
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refuel()
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clear_tile_slice()
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for i = 1, 16 do
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turtle.select(i)
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turtle.drop()
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end
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turtle.select(1)
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goHome()
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refuel()
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