add multiocular o to windows

This commit is contained in:
Crispy 2022-10-21 17:54:44 +02:00
parent 1d6afb168b
commit 881ab19fff

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@ -10,18 +10,19 @@ ZMK_UNICODE_PAIR(lin_ae, N0, N0, E, N4, N0, N0, C, N4)
ZMK_UNICODE_PAIR(lin_ao, N0, N0, E, N5, N0, N0, C, N5) ZMK_UNICODE_PAIR(lin_ao, N0, N0, E, N5, N0, N0, C, N5)
ZMK_UNICODE_PAIR(lin_oe, N0, N0, F, N6, N0, N0, D, N6) ZMK_UNICODE_PAIR(lin_oe, N0, N0, F, N6, N0, N0, D, N6)
ZMK_UNICODE_PAIR(lin_euro, N2, N0, A, C, N0, N0, B, N0) // euro sign and degree symbol ZMK_UNICODE_PAIR(lin_euro, N2, N0, A, C, N0, N0, B, N0) // euro sign and degree symbol
ZMK_UNICODE_SINGLE(multi_o, A, N6, N6, E) // multiocular o ZMK_UNICODE_PAIR(lin_multi_o, A, N6, N6, E, F, F, F, D) // multiocular o
// switch to Windows-mode (using WinCompose) for helper script // switch to Windows-mode (using WinCompose)
#undef OS_UNICODE_LEAD #undef OS_UNICODE_LEAD
#undef OS_UNICODE_TRAIL #undef OS_UNICODE_TRAIL
#define OS_UNICODE_LEAD &macro_tap &kp RALT &kp U // <- WinCompose sequence #define OS_UNICODE_LEAD &macro_tap &kp RALT &kp U // WinCompose sequence
#define OS_UNICODE_TRAIL &macro_tap &kp RET // <- Return terminates unicode input on Windows #define OS_UNICODE_TRAIL &macro_tap &kp RET
ZMK_UNICODE_PAIR(win_ae, N0, N0, E, N4, N0, N0, C, N4) ZMK_UNICODE_PAIR(win_ae, N0, N0, E, N4, N0, N0, C, N4)
ZMK_UNICODE_PAIR(win_ao, N0, N0, E, N5, N0, N0, C, N5) ZMK_UNICODE_PAIR(win_ao, N0, N0, E, N5, N0, N0, C, N5)
ZMK_UNICODE_PAIR(win_oe, N0, N0, F, N6, N0, N0, D, N6) ZMK_UNICODE_PAIR(win_oe, N0, N0, F, N6, N0, N0, D, N6)
ZMK_UNICODE_PAIR(win_euro, N2, N0, A, C, N0, N0, B, N0) // euro sign and degree symbol ZMK_UNICODE_PAIR(win_euro, N2, N0, A, C, N0, N0, B, N0) // euro sign and degree symbol
ZMK_UNICODE_PAIR(win_multi_o, A, N6, N6, E, F, F, F, D) // multiocular o
@ -62,10 +63,10 @@ ZMK_UNICODE_PAIR(win_euro, N2, N0, A, C, N0, N0, B, N0) // euro sign and degree
// numbers + symbols + non english letters // numbers + symbols + non english letters
l_sym { l_sym {
bindings = < bindings = <
&kp TAB &kp GRAVE &kp LBKT &kp RBKT &lin_euro &none &lin_ao &lin_ae &lin_oe &kp DEL &kp TAB &kp GRAVE &kp LBKT &kp RBKT &lin_euro &lin_multi_o &lin_ao &lin_ae &lin_oe &kp DEL
&kp N1 &kp N2 &kp N3 &kp N4 &kp N5 &kp N6 &kp N7 &kp N8 &kp N9 &kp N0 &kp N1 &kp N2 &kp N3 &kp N4 &kp N5 &kp N6 &kp N7 &kp N8 &kp N9 &kp N0
&trans &kp SQT &kp SLASH &kp BSLH &kp EQUAL &kp MINUS &kp SEMI &kp COMMA &kp DOT &trans &trans &kp SQT &kp SLASH &kp BSLH &kp EQUAL &kp MINUS &kp SEMI &kp COMMA &kp DOT &trans
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
>; >;
// ' " / ? \ | = + - _ ; : , < . > // ' " / ? \ | = + - _ ; : , < . >
}; };
@ -105,6 +106,7 @@ ZMK_UNICODE_PAIR(win_euro, N2, N0, A, C, N0, N0, B, N0) // euro sign and degree
&kp LALT &kp SPACE &to BASE &to BASE &none &kp RET &kp LALT &kp SPACE &to BASE &to BASE &none &kp RET
>; >;
}; };
// dummy layer for enabling windows unicod macros
l_windows { l_windows {
bindings = < bindings = <
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
@ -115,10 +117,10 @@ ZMK_UNICODE_PAIR(win_euro, N2, N0, A, C, N0, N0, B, N0) // euro sign and degree
}; };
l_win_unicode { l_win_unicode {
bindings = < bindings = <
&trans &trans &trans &trans &win_euro &trans &win_ao &win_ae &win_oe &trans &trans &trans &trans &trans &win_euro &win_multi_o &win_ao &win_ae &win_oe &trans
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
>; >;
}; };
}; };