diff --git a/zmk-nodefree-config/.gitattributes b/zmk-nodefree-config/.gitattributes
deleted file mode 100644
index 9b2b33d..0000000
--- a/zmk-nodefree-config/.gitattributes
+++ /dev/null
@@ -1,2 +0,0 @@
-*.dtsi linguist-language=C++
-*.keymap linguist-language=C++
diff --git a/zmk-nodefree-config/README.md b/zmk-nodefree-config/README.md
deleted file mode 100644
index 5d4b634..0000000
--- a/zmk-nodefree-config/README.md
+++ /dev/null
@@ -1,403 +0,0 @@
-# zmk-nodefree-config
-
-ZMK lets user customize their keyboard layout by providing a Devicetree file
-(`.keymap`). The specific syntax requirements of the Devicetree file format can,
-however, make this process a bit daunting for new users.
-
-This repository provides simple convenience macros that simplify the configuration for
-many common use cases. It results in a "node-free" user configuration with a more
-streamlined syntax. Check out [example.keymap](example.keymap) to see it in action.
-
-See [changelog](#changelog) for latest changes.
-
-## Overview
-
-The following convenience macros are provided:
-1. `ZMK_BEHAVIOR` creates behaviors such as hold-taps, tap-dances or
- ZMK macros [\[doc\]](#zmk_behavior)
-2. `ZMK_LAYER` adds layers to the keymap [\[doc\]](#zmk_layer)
-3. `ZMK_COMBO` defines combos [\[doc\]](#zmk_combo)
-4. `ZMK_CONDITIONAL_LAYER` sets up "tri-layer" conditions [\[doc\]](#zmk_conditional_layer)
-5. `ZMK_UNICODE_SINGLE` and `ZMK_UNICODE_PAIR` create unicode characters [\[doc\]](#zmk_unicode)
-6. `international_chars` provides character definitions for some non-English languages
- [\[doc\]](#international-characters)
-7. `keypos_def` provides human-readable key position shortcuts for some popular
- keyboards that simplify the configuration of combos and positional hold-taps
- [\[doc\]](#key-position-helpers)
-
-## Quickstart
-
-1. Copy this repository into the root folder of your zmk-config. The
- folder structure should look as follows:
- ```
- zmk-config
- ├── config
- │ ├── your.keyboard.conf
- │ ├── your_keyboard.keymap
- │ └── ...
- ├── zmk-nodefree-config
- │ ├── helper.h
- │ ├── ...
- ```
-2. Source `helper.h` near the top of your `.keymap` file:
- ```C++
- #include "../zmk-nodefree-config/helper.h"
- ```
-3. Customize your keyboard's `.keymap` file. See [example.keymap](example.keymap) or [my
- personal zmk-config](https://github.com/urob/zmk-config/blob/main/config/base.keymap)
- for a complete configuration, and read the documentation below for details.
-
-## Configuration details
-
-### ZMK\_BEHAVIOR
-
-`ZMK_BEHAVIOR` can be used to create any of the following ZMK behaviors: caps-word,
-hold-tap, key-repeat, macro, mod-morph, sticky-key or tap-dance
-
-**Syntax:** `ZMK_BEHAVIOR(name, type, specification)`
-* `name`: a unique string chosen by the user (e.g., `my_behavior`). The new behavior can
- be added to the keymap using `&name` (e.g., `&my_behavior`).
-* `type`: the behavior to be created. It must be one of the following:
- `caps_word`, `hold_tap`, `key_repeat`, `macro`, `mod_morph`, `sticky_key` or
- `tap_dance`. Note that two-word types are separated by underscores (`_`).
-* `specification`: the custom behavior code. It should contain the
- body of the corresponding [ZMK behavior configuration](https://zmk.dev/docs/config/behaviors)
- without the `label`, `#binding-cells` and `compatible` properties and without the
- surrounding node-specification.
-
-#### Example 1: Creating a custom "homerow mod" tap-hold behavior
-
-```C++
-ZMK_BEHAVIOR(hrm, hold_tap,
- flavor = "balanced";
- tapping-term-ms = <280>;
- quick-tap-ms = <125>;
- global-quick-tap;
- bindings = <&kp>, <&kp>;
-)
-```
-
-This creates a custom "homerow mod" that can be added to the keymap using `&hrm`. For example,
-`&hrm LSHIFT T` creates a key that yields `T` on tap and `LSHIFT` on hold.
-
-#### Example 2: Creating a custom tap-dance key
-
-```C++
-ZMK_BEHAVIOR(ss_cw, tap_dance,
- tapping-term-ms = <200>;
- bindings = <&sk LSHFT>, <&caps_word>;
-)
-```
-This behavior yields sticky-shift on tap and caps-word on double tap. It can be added to
-the keymap using `&ss_cw`.
-
-#### Example 3: Creating a custom "win-sleep" macro
-
-```C++
-ZMK_BEHAVIOR(win_sleep, macro,
- wait-ms = <100>;
- tap-ms = <5>;
- bindings = <&kp LG(X) &kp U &kp S>;
-)
-```
-
-This creates a "Windows sleep macro" that can be added to the keymap using `&win_sleep`.
-
-### ZMK\_LAYER
-
-`ZMK_LAYER` adds new keymap layers to the configuration.
-
-**Syntax:** `ZMK_LAYER(name, layout)`
-* `name`: a unique identifier string chosen by the user (usually there is no reason to reference this elsewhere)
-* `layout`: the layout specification using the same syntax as the `bindings`
- property of the [ZMK keymap configuration](https://zmk.dev/docs/config/keymap)
-
-Multiple layers can be added with repeated calls of `ZMK_LAYER`. They will be ordered
-in the same order in which they are created, with the first-specified layer being
-the "lowest" one ([see here for details](https://zmk.dev/docs/features/keymaps#layers)).
-
-#### Example usage
-```C++
-ZMK_KEYMAP(default_layer,
- // ╭─────────────┬─────────────┬─────────────┬─────────────┬─────────────╮ ╭─────────────┬─────────────┬─────────────┬─────────────┬─────────────╮
- &kp Q &kp W &kp F &kp P &kp B &kp J &kp L &kp U &kp Y &kp SQT
- // ├─────────────┼─────────────┼─────────────┼─────────────┼─────────────┤ ├─────────────┼─────────────┼─────────────┼─────────────┼─────────────┤
- &hrm LGUI A &hrm LALT R &hrm LCTRL S &hrm LSHFT T &kp G &kp M &hrm RSHFT N &hrm LCTRL E &hrm LALT I &hrm LGUI O
- // ├─────────────┼─────────────┼─────────────┼─────────────┼─────────────┤ ├─────────────┼─────────────┼─────────────┼─────────────┼─────────────┤
- &kp Z &kp X &kp C &kp D &kp V &kp K &kp H &kp COMMA &kp DOT &kp SEMI
- // ╰─────────────┼─────────────┼─────────────┼─────────────┼─────────────┤ ├─────────────┼─────────────┼─────────────┼─────────────┼─────────────┤
- &kp ESC < NAV SPACE &kp TAB &kp RET &ss_cw &bs_del_num
- // ╰─────────────┴──── ────────┴─────────────╯ ╰─────────────┴─────────────┴─────────────╯
-)
-
-```
-
-### ZMK\_COMBO
-
-`ZMK_COMBO` defines new combos.
-
-**Syntax:** `ZMK_COMBO(name, bindings, keypos, layers)`
-* `name`: a unique identifier string chosen by the user (usually there is not reason to reference this elsewhere)
-* `binding`: the binding triggered by the combo (this can be any stock or previously defined behavior)
-* `keypos`: a list of 2 or more key positions that trigger the combo (e.g., `12
- 13`). Note that the mapping from key positions to keys depends on your keyboard. To facilitate
- the combo setup and increase portability, one can use key-position helpers instead.
- See [below](#key-position-helpers) on how to use them.
-* `layers`: a list of layers for which the combo is active (e.g., `0 1` for the first
- two layers). If set to `ALL` the combo is active on all layers.
-
-By default, the timeout for combos created with `ZMK_COMBO` is 30ms. If `COMBO_TERM` is
-reset prior to calling `ZMK_COMBO`, the new value of `COMBO_TERM` is used instead.
-Alternatively, one can use `ZMK_COMBO_ADV` which allows to specify the combo-timeout directly
-as 5th argument.
-
-Note: with older ZMK versions, using different combo-timeouts would result in keys
-getting stuck. If this is an issue, try updating to the latest ZMK version.
-
-#### Example: copy and paste combos
-
-```C++
-#undef COMBO_TERM
-#define COMBO_TERM 50
-ZMK_COMBO(copy, &kp LC(C), 12 13, ALL)
-ZMK_COMBO(paste, &kp LC(V), 13 14, ALL)
-```
-This sets the combo timeout to 50ms, and then creates two combos which both are
-active on all layers. The first combo is triggered when the
-12th and 13th keys are pressed jointly within the `COMBO_TERM`, sending Ctrl + C. The
-second combo is triggered when the 13th and 14th keys are pressed jointly, sending
-Ctrl + V.
-
-### ZMK\_CONDITIONAL\_LAYER
-
-This sets up tri-layer conditions.
-
-**Syntax:** `ZMK_CONDITIONAL_LAYER(if_layers, then_layers)`
-* `if_layers`: a list of layers which trigger the `then_layer` if simultaneously active
-* `then_layer`: the layer which is activated when the if-condition is met. Due to ZMK's
- layering model, it should generally have a higher number than the `if_layers`
-
-For instance, this triggers "layer 3" if layers "1" and "2" are
-simultaneously active.
-```C++
-ZMK_CONDITIONAL_LAYER(1 2, 3)
-```
-Mind that ZMK's layer numbering starts at 0. One can use layer
-definitions, as demonstrated in [example.keymap](example.keymap), to simplify life.
-
-### ZMK\_UNICODE
-
-There are two macros that create new unicode characters that
-can be added to the keymap. `ZMK_UNICODE_SINGLE` creates single unicode characters such
-as €, and `ZMK_UNICODE_PAIR` creates pairs of shifted/unshifted unicode
-characters that are useful for specifying international characters such as
-ä/Ä or δ/Δ.
-
-
-**Syntax:** `ZMK_UNICODE_SINGLE(name, L0, L1, L2, L3)`
-* `name:` a unique string chosen by the user (e.g., `my_char`). The unicode character can
- be added to the keymap using `&name` (e.g., `&my_char`)
-* `L0` to `L3`: a 4-digit sequence defining the unicode string using standard [ZMK key
- codes](https://zmk.dev/docs/codes/keyboard-keypad)
-
-**Syntax:** `ZMK_UNICODE_PAIR(name, L0, L1, L2, L3, U0, U1, U2, U3)`
-* `name:` a unique string chosen by the user (e.g., `my_char`). The unicode character can
- be added to the keymap using `&name` (e.g., `&my_char`)
-* `L0` to `L3`: a 4-digit sequence defining the unshifted unicode string
-* `U0` to `U3`: a 4-digit sequence defining the shifted unicode string (which is send when
- holding Shift while pressing &name)
-
-Note: 5-digit unicode characters are currently not supported (but would be easy to add
-if there is interest).
-
-#### Example 1: Euro sign (€)
-
-```C++
-ZMK_UNICODE_SINGLE(euro_sign, N2, N0, A, C)
-```
-This creates a Euro character that can be added to the keymap using `&euro_sign`.
-
-#### Example 2: German umlauts (ä/Ä, ö/Ö, ü/Ü)
-
-```C++
-// name unshifted shifted
-ZMK_UNICODE_PAIR( de_ae, N0, N0, E, N4, N0, N0, C, N4 )
-ZMK_UNICODE_PAIR( de_oe, N0, N0, F, N6, N0, N0, D, N6 )
-ZMK_UNICODE_PAIR( de_ue, N0, N0, F, C, N0, N0, D, C )
-```
-The creates "umlaut" pairs that can be added to the keymap using `&de_ae`, `&de_oe` and `&de_ue`.
-
-#### Dependencies for unicode
-
-
-* `ZMK_UNICODE_PAIR` requires ZMK patched with [PR
- #1412](https://github.com/zmkfirmware/zmk/pull/1412). If you need help maintaining
- your own ZMK repository, check out [this
- guide](https://gist.github.com/urob/68a1e206b2356a01b876ed02d3f542c7). If you don't
- want to maintain your own ZMK repository, you can use ZMK's [beta
- testing](https://zmk.dev/docs/features/beta-testing) feature to configure Github
- Actions to build against a patched remote branch of ZMK. To do so, replace the
- contents of `west.yml` in your `zmk-config/config` directory with the following
- contents, which adds the required patch:
- ```
- manifest:
- remotes:
- - name: urob
- url-base: https://github.com/urob
- projects:
- - name: zmk
- remote: urob
- revision: fix-mod-morph
- import: app/west.yml
- self:
- path: config
- ```
-* The input of unicode characters differs across operating systems. By
- default, `ZMK_UNICODE` is configured for Windows (using WinCompose). To set it up
- for another OS, set the variable
- `HOST_OS` **before** sourcing `helper.h`.
-
- For Linux use:
- ```C++
- #define HOST_OS 1 // set to 1 for Linux, default is 0 (Windows)
- #include helper.h
- ```
- For macOS/Windows-Alt-Codes use:
- ```C++
- #define HOST_OS 2 // set to 2 for macOS/Windows-Alt-Codes, default is 0 (Windows)
- #include helper.h
- ```
- This will send unicode characters using the OS's default input channels.
- For non-default input channels or for other operating systems, one can instead set the
- variables `OS_UNICODE_LEAD` and `OS_UNICODE_TRAIL` to the character sequences that
- initialize/terminate the unicode input.[^1]
-
-* On Windows and macOS there are additional requirements for unicode input to work. On
- Windows, one must install [WinCompose](https://github.com/samhocevar/wincompose) for
- full support (or use Win-Alt-Codes for limited support in select software). On
- macOS one must enable unicode input in the system preferences.
-
-### International characters
-
-There are pre-defined definitions for international characters for a few
-languages --- currently German, Greek and Swedish (contributions are welcome)[^2]. These can be
-loaded by sourcing the corresponding files; e.g.:
-```C++
-#include "../zmk-nodefree-config/international_chars/german.dtsi"
-#include "../zmk-nodefree-config/international_chars/greek.dtsi"
-#include "../zmk-nodefree-config/international_chars/swedish.dtsi"
-```
-Once sourced, international characters can be added to the
-keymap using, e.g., `&de_ae`, `&el_alpha` or `&sv_ao`
-(each language has its own prefix; see the language files for a complete list of available characters).
-
-**Dependencies:** These definitions make use of unicode in the background,
-see the unicode section above for [prerequisites](#dependencies-for-unicode).
-
-**Note:** Windows-Alt-Codes use different keycode sequences than the
-usual unicode sequences, requiring different definitions. Currently, they are
-pre-defined for German:
-```C++
-#include "../zmk-nodefree-config/international_chars/german_alt.dtsi"
-```
-
-### Key-position helpers
-
-Certain configuration options such as combos and positional hold-taps are based on the
-physical position of keys on the keyboard. This can be cumbersome and reduces
-portability of configuration files across keyboards with different layouts.
-
-To increase portability and ease of use, this repo provides optional key-position
-helpers for some popular keyboard layouts (48-key boards such as Planck, 42-key
-boards such as Corne, 36-key boards and 34-key boards).
-
-These key-position helpers provide a map from the physical key positions to human-readable shortcuts.
-All shortcuts are of the following form:
-* `L/R` for **L**eft/**R**ight hand
-* `T/M/B/H` for **T**op/**M**iddle/**B**ottom and t**H**umb row.
-* `0/1/2/3/4` for the finger position starting from the inside (`0` is the inner
- index-finger column, `1` is the home position of the index finger, ..., `4` is the home
- position of the pinkie)
-
-For instance, the shortcuts layout for a 36-key board looks as follows:
-```
-╭─────────────────────┬─────────────────────╮
-│ LT4 LT3 LT2 LT1 LT0 │ RT0 RT1 RT2 RT3 RT4 │
-│ LM4 LM3 LM2 LM1 LM0 │ RM0 RM1 RM2 RM3 RM4 │
-│ LB4 LB3 LB2 LB1 LB0 │ RB0 RB1 RB2 RB3 RB4 │
-╰───────╮ LH2 LH1 LH0 │ RH0 RH1 RH2 ╭───────╯
- ╰─────────────┴─────────────╯
-```
-Schematics for all supported keyboards can be found in the corresponding
-definition files in the `keypos_def` folder.
-
-To use these key-position helpers, source the definition file for your keyboard
-into your `.keymap` file. E.g., for a 36-key board, use:
-```C++
-#include "../zmk-nodefree-config/keypos_def/keypos_36keys.h"
-```
-
-#### Example 1: Defining combos using key-position helpers
-
-```C++
-ZMK_COMBO(copy, &kp LC(C), LB2 LB3, ALL)
-ZMK_COMBO(paste, &kp LC(V), LB1 LB2, ALL)
-```
-
-This defines a "copy"-combo for the middle + ring finger on the left bottom row, and a
-"paste"-combo for the index + middle finger on the left bottom row. Both combos are active on all layers.
-
-#### Example 2: Home-row mods with positional hold-taps
-
-Here we use ZMK's [positional
-hold-tap](https://zmk.dev/docs/behaviors/hold-tap#positional-hold-tap-and-hold-trigger-key-positions)
-feature to make home-row mods only trigger with "opposite hand" keys. Using
-key-position helpers makes this straightforward:
-
-```C++
-#define KEYS_L LT0 LT1 LT2 LT3 LT4 LM0 LM1 LM2 LM3 LM4 LB0 LB1 LB2 LB3 LB4 // left-hand keys
-#define KEYS_R RT0 RT1 RT2 RT3 RT4 RM0 RM1 RM2 RM3 RM4 RB0 RB1 RB2 RB3 RB4 // right-hand keys
-#define THUMBS LH2 LH1 LH0 RH0 RH1 RH2 // thumb keys
-
-ZMK_BEHAVIOR(hml, hold_tap, // left-hand HRMs
- flavor = "balanced";
- tapping-term-ms = <280>;
- quick-tap-ms = <125>;
- global-quick-tap;
- bindings = <&kp>, <&kp>;
- hold-trigger-key-positions = ;
-)
-
-ZMK_BEHAVIOR(hmr, hold_tap, // right-hand HRMs
- flavor = "balanced";
- tapping-term-ms = <280>;
- quick-tap-ms = <125>;
- global-quick-tap;
- bindings = <&kp>, <&kp>;
- hold-trigger-key-positions = ;
-)
-```
-
-## Changelog
-
-* **9/11/2022:** Support for Windows-Alt-Codes
-* **8/05/2022:** New combo macro `ZMK_COMBO_ADV` for "advanced" combo setups. Compared
- to the regular `ZMK_COMBO` macro, it takes the combo-timeout as fifth argument.
- Moreover, if `COMBO_HOOK` is defined, it includes its definition as additional
- options. For example, to use the new global-quick-tap for combos option introduced in
- [PR #1387](https://github.com/andrewjrae/zmk/tree/min-prior-ms), one would set
- `#define COMBO_HOOK global-quick-tap-ms = <125>;` before calling `ZMK_COMBO_ADV`.
- See [my personal combo
- setup](https://github.com/urob/zmk-config/blob/main/config/combos.dtsi) for examples.
-* **7/31/2022:** Switch unicode dependency from PR #1114 to
- [PR #1412](https://github.com/zmkfirmware/zmk/pull/1412)
-
-
-[^1]: The default for Windows is `OS_UNICODE_LEAD` set to tap Right Alt
- followed by U and `OS_UNICODE_TRAIL` set to tap Return.
- The default for Linux is `OS_UNICODE_LEAD` set to tap Shift +
- Ctrl + U and `OS_UNICODE_TRAIL` set to tap Space.
- The default for macOS is `OS_UNICODE_LEAD` set to hold Left Alt
- and `OS_UNICODE_TRAIL` set to release Left Alt.
-
-[^2]: Swedish language support was added by discord user "captainwoot".
diff --git a/zmk-nodefree-config/example.keymap b/zmk-nodefree-config/example.keymap
deleted file mode 100644
index d776bf2..0000000
--- a/zmk-nodefree-config/example.keymap
+++ /dev/null
@@ -1,109 +0,0 @@
-#include
-#include
-
-#include "../zmk-nodefree-config/helper.h"
-#include "../zmk-nodefree-config/keypos_def/keypos_36keys.h"
-#include "../zmk-nodefree-config/international_chars/german.dtsi"
-
-/* layer and key shortcuts */
-
-#define ___ &trans
-
-#define DEF 0 // layer shortcuts, must match order in which they are defined below
-#define NAV 1
-#define NUM 2
-#define GER 3
-
-/* custom behaviors */
-
-// homerow mods
-ZMK_BEHAVIOR(hrm, hold_tap,
- flavor = "balanced";
- tapping-term-ms = <280>;
- quick-tap-ms = <125>;
- global-quick-tap;
- bindings = <&kp>, <&kp>;
-)
-
-// tap: sticky shift | double tap: capsword
-ZMK_BEHAVIOR(ss_cw, tap_dance,
- tapping-term-ms = <200>;
- bindings = <&sk LSHFT>, <&caps_word>;
-)
-
-// tap: backspace | shift + tap: delete | hold: num layer
-ZMK_BEHAVIOR(bs_del_num, mod_morph,
- bindings = << NUM BSPC>, <&kp DEL>;
- mods = <(MOD_LSFT|MOD_RSFT)>;
-)
-
-// windows sleep macro
-ZMK_BEHAVIOR(win_sleep, macro,
- wait-ms = <100>;
- tap-ms = <5>;
- bindings = <&kp LG(X) &kp U &kp S>;
-)
-
-// euro sign
-ZMK_UNICODE_SINGLE(euro_sign, N2, N0, A, C) // €
-
-// replace a/o/u/s with German umlauts when NAV and NUM are held jointly
-ZMK_CONDITIONAL_LAYER(NAV NUM, GER)
-
-// combos
-#undef COMBO_TERM
-#define COMBO_TERM 40 // timeout of 40ms (default is 30ms if omitted)
-ZMK_COMBO(combo_sleep, &win_sleep, RT3 RT4, NAV) // custom sleep macro, only active on NAV layer
-ZMK_COMBO(combo_copy, &kp LC(C), LB2 LB3, ALL) // Ctrl + C, active on all layers
-ZMK_COMBO(combo_paste, &kp LC(V), LB1 LB2, ALL) // Ctrl + V, active on all layers
-
-/* keymap */
-
-ZMK_LAYER(default_layer,
- // ╭─────────────┬─────────────┬─────────────┬─────────────┬─────────────╮ ╭─────────────┬─────────────┬─────────────┬─────────────┬─────────────╮
- &kp Q &kp W &kp F &kp P &kp B &kp J &kp L &kp U &kp Y &kp SQT
- // ├─────────────┼─────────────┼─────────────┼─────────────┼─────────────┤ ├─────────────┼─────────────┼─────────────┼─────────────┼─────────────┤
- &hrm LGUI A &hrm LALT R &hrm LCTRL S &hrm LSHFT T &kp G &kp M &hrm RSHFT N &hrm LCTRL E &hrm LALT I &hrm LGUI O
- // ├─────────────┼─────────────┼─────────────┼─────────────┼─────────────┤ ├─────────────┼─────────────┼─────────────┼─────────────┼─────────────┤
- &kp Z &kp X &kp C &kp D &kp V &kp K &kp H &kp COMMA &kp DOT &kp SEMI
- // ╰─────────────┼─────────────┼─────────────┼─────────────┼─────────────┤ ├─────────────┼─────────────┼─────────────┼─────────────┼─────────────┤
- &kp ESC < NAV SPACE &kp TAB &kp RET &bs_del_num &ss_cw
- // ╰─────────────┴─────────────┴─────────────╯ ╰─────────────┴─────────────┴─────────────╯
-)
-
-ZMK_LAYER(nav_layer,
- // ╭─────────────┬─────────────┬─────────────┬─────────────┬─────────────╮ ╭─────────────┬─────────────┬─────────────┬─────────────┬─────────────╮
- ___ ___ ___ ___ ___ &kp PG_UP &kp HOME &kp UP &kp END &kp INS
- // ├─────────────┼─────────────┼─────────────┼─────────────┼─────────────┤ ├─────────────┼─────────────┼─────────────┼─────────────┼─────────────┤
- &sk LGUI &sk LALT &sk LCTRL &sk LSHFT ___ &kp PG_DN &kp LEFT &kp DOWN &kp RIGHT &kp DEL
- // ├─────────────┼─────────────┼─────────────┼─────────────┼─────────────┤ ├─────────────┼─────────────┼─────────────┼─────────────┼─────────────┤
- ___ ___ ___ ___ ___ ___ &kp LC(X) &kp LC(INS) &kp LS(INS) ___
- // ╰─────────────┼─────────────┼─────────────┼─────────────┼─────────────┤ ├─────────────┼─────────────┼─────────────┼─────────────┼─────────────┤
- ___ ___ ___ ___ ___ ___
- // ╰─────────────┴─────────────┴─────────────╯ ╰─────────────┴─────────────┴─────────────╯
-)
-
-ZMK_LAYER(num_layer,
- // ╭─────────────┬─────────────┬─────────────┬─────────────┬─────────────╮ ╭─────────────┬─────────────┬─────────────┬─────────────┬─────────────╮
- &kp ESC &kp N7 &kp N8 &kp N9 &kp STAR ___ ___ ___ ___ ___
- // ├─────────────┼─────────────┼─────────────┼─────────────┼─────────────┤ ├─────────────┼─────────────┼─────────────┼─────────────┼─────────────┤
- &kp TAB &kp N4 &kp N5 &kp N6 &kp PLUS ___ &sk RSHFT &sk LCTRL &sk LALT &sk LGUI
- // ├─────────────┼─────────────┼─────────────┼─────────────┼─────────────┤ ├─────────────┼─────────────┼─────────────┼─────────────┼─────────────┤
- &kp RET &kp N1 &kp N2 &kp N3 &kp FSLH ___ ___ ___ ___ ___
- // ╰─────────────┼─────────────┼─────────────┼─────────────┼─────────────┤ ├─────────────┼─────────────┼─────────────┼─────────────┼─────────────┤
- &kp DOT &kp N0 &kp MINUS ___ ___ ___
- // ╰─────────────┴─────────────┴─────────────╯ ╰─────────────┴─────────────┴─────────────╯
-)
-
-ZMK_LAYER(german_layer,
- // ╭─────────────┬─────────────┬─────────────┬─────────────┬─────────────╮ ╭─────────────┬─────────────┬─────────────┬─────────────┬─────────────╮
- ___ ___ ___ ___ ___ ___ ___ &de_ue ___ ___
- // ├─────────────┼─────────────┼─────────────┼─────────────┼─────────────┤ ├─────────────┼─────────────┼─────────────┼─────────────┼─────────────┤
- &de_ae ___ &de_eszett ___ ___ ___ ___ &euro_sign ___ &de_oe
- // ├─────────────┼─────────────┼─────────────┼─────────────┼─────────────┤ ├─────────────┼─────────────┼─────────────┼─────────────┼─────────────┤
- ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
- // ╰─────────────┼─────────────┼─────────────┼─────────────┼─────────────┤ ├─────────────┼─────────────┼─────────────┼─────────────┼─────────────┤
- ___ ___ ___ ___ ___ ___
- // ╰─────────────┴─────────────┴─────────────╯ ╰─────────────┴─────────────┴─────────────╯
-)
-
diff --git a/zmk-nodefree-config/international_chars/german.dtsi b/zmk-nodefree-config/international_chars/german.dtsi
deleted file mode 100644
index 637dd0f..0000000
--- a/zmk-nodefree-config/international_chars/german.dtsi
+++ /dev/null
@@ -1,6 +0,0 @@
-/* German umlauts */
-ZMK_UNICODE_PAIR( de_ae, N0, N0, E, N4, N0, N0, C, N4)
-ZMK_UNICODE_PAIR( de_oe, N0, N0, F, N6, N0, N0, D, N6)
-ZMK_UNICODE_PAIR( de_ue, N0, N0, F, C, N0, N0, D, C)
-ZMK_UNICODE_SINGLE( de_eszett, N0, N0, D, F)
-
diff --git a/zmk-nodefree-config/international_chars/german_alt.dtsi b/zmk-nodefree-config/international_chars/german_alt.dtsi
deleted file mode 100644
index 696e988..0000000
--- a/zmk-nodefree-config/international_chars/german_alt.dtsi
+++ /dev/null
@@ -1,5 +0,0 @@
-/* German umlauts for Windows-Alt-Codes */
-ZMK_UNICODE_PAIR( de_ae, KP_N0, KP_N2, KP_N2, KP_N8, KP_N0, KP_N1, KP_N9, KP_N6)
-ZMK_UNICODE_PAIR( de_oe, KP_N0, KP_N2, KP_N4, KP_N6, KP_N0, KP_N2, KP_N1, KP_N4)
-ZMK_UNICODE_PAIR( de_ue, KP_N0, KP_N2, KP_N5, KP_N2, KP_N0, KP_N2, KP_N2, KP_N0)
-ZMK_UNICODE_SINGLE( de_eszett, KP_N0, KP_N2, KP_N2, KP_N3)
diff --git a/zmk-nodefree-config/international_chars/greek.dtsi b/zmk-nodefree-config/international_chars/greek.dtsi
deleted file mode 100644
index 662e12e..0000000
--- a/zmk-nodefree-config/international_chars/greek.dtsi
+++ /dev/null
@@ -1,26 +0,0 @@
-/* Greek letters */
-ZMK_UNICODE_PAIR(el_alpha, N0, N3, B, N1, N0, N3, N9, N1)
-ZMK_UNICODE_PAIR(el_beta, N0, N3, B, N2, N0, N3, N9, N2)
-ZMK_UNICODE_PAIR(el_gamma, N0, N3, B, N3, N0, N3, N9, N3)
-ZMK_UNICODE_PAIR(el_delta, N0, N3, B, N4, N0, N3, N9, N4)
-ZMK_UNICODE_PAIR(el_epsilon, N0, N3, F, N5, N0, N3, N9, N5) // varepsilon = 03B5
-ZMK_UNICODE_PAIR(el_zeta, N0, N3, B, N6, N0, N3, N9, N6)
-ZMK_UNICODE_PAIR(el_eta, N0, N3, B, N7, N0, N3, N9, N7)
-ZMK_UNICODE_PAIR(el_theta, N0, N3, B, N8, N0, N3, N9, N8)
-ZMK_UNICODE_PAIR(el_iota, N0, N3, B, N9, N0, N3, N9, N9)
-ZMK_UNICODE_PAIR(el_kappa, N0, N3, B, A, N0, N3, N9, A)
-ZMK_UNICODE_PAIR(el_lambda, N0, N3, B, B, N0, N3, N9, B)
-ZMK_UNICODE_PAIR(el_mu, N0, N3, B, C, N0, N3, N9, C)
-ZMK_UNICODE_PAIR(el_nu, N0, N3, B, D, N0, N3, N9, D)
-ZMK_UNICODE_PAIR(el_xi, N0, N3, B, E, N0, N3, N9, E)
-ZMK_UNICODE_PAIR(el_omikron, N0, N3, B, F, N0, N3, N9, F)
-ZMK_UNICODE_PAIR(el_pi, N0, N3, C, N0, N0, N3, A, N0)
-ZMK_UNICODE_PAIR(el_rho, N0, N3, C, N1, N0, N3, A, N1)
-ZMK_UNICODE_PAIR(el_sigma, N0, N3, C, N3, N0, N3, A, N3)
-ZMK_UNICODE_PAIR(el_tau, N0, N3, C, N4, N0, N3, A, N4)
-ZMK_UNICODE_PAIR(el_upsilon, N0, N3, C, N5, N0, N3, A, N5)
-ZMK_UNICODE_PAIR(el_phi, N0, N3, C, N6, N0, N3, A, N6) // varphi = 03C6
-ZMK_UNICODE_PAIR(el_chi, N0, N3, C, N7, N0, N3, A, N7)
-ZMK_UNICODE_PAIR(el_psi, N0, N3, C, N8, N0, N3, A, N8)
-ZMK_UNICODE_PAIR(el_omega, N0, N3, C, N9, N0, N3, A, N9)
-
diff --git a/zmk-nodefree-config/international_chars/swedish.dtsi b/zmk-nodefree-config/international_chars/swedish.dtsi
deleted file mode 100644
index 804702a..0000000
--- a/zmk-nodefree-config/international_chars/swedish.dtsi
+++ /dev/null
@@ -1,5 +0,0 @@
-/* Swedish letters */
-ZMK_UNICODE_PAIR(sv_ae, N0, N0, E, N4, N0, N0, C, N4)
-ZMK_UNICODE_PAIR(sv_ao, N0, N0, E, N5, N0, N0, C, N5)
-ZMK_UNICODE_PAIR(sv_oe, N0, N0, F, N6, N0, N0, D, N6)
-
diff --git a/zmk-nodefree-config/keypos_def/keypos_34keys.h b/zmk-nodefree-config/keypos_def/keypos_34keys.h
deleted file mode 100644
index f7f1a6e..0000000
--- a/zmk-nodefree-config/keypos_def/keypos_34keys.h
+++ /dev/null
@@ -1,53 +0,0 @@
-/* 34 KEY MATRIX / LAYOUT MAPPING
-
- ╭────────────────────┬────────────────────╮ ╭─────────────────────┬─────────────────────╮
- │ 0 1 2 3 4 │ 5 6 7 8 9 │ │ LT4 LT3 LT2 LT1 LT0 │ RT0 RT1 RT2 RT3 RT4 │
- │ 10 11 12 13 14 │ 15 16 17 18 19 │ │ LM4 LM3 LM2 LM1 LM0 │ RM0 RM1 RM2 RM3 RM4 │
- │ 20 21 22 23 24 │ 25 26 27 28 29 │ │ LB4 LB3 LB2 LB1 LB0 │ RB0 RB1 RB2 RB3 RB4 │
- ╰───────────╮ 30 31 │ 32 33 ╭───────────╯ ╰───────────╮ LH1 LH0 │ RH0 RH1 ╭───────────╯
- ╰────────┴────────╯ ╰─────────┴─────────╯ */
-
-#pragma once
-
-#define LT0 4 // left-top row
-#define LT1 3
-#define LT2 2
-#define LT3 1
-#define LT4 0
-
-#define RT0 5 // right-top row
-#define RT1 6
-#define RT2 7
-#define RT3 8
-#define RT4 9
-
-#define LM0 14 // left-middle row
-#define LM1 13
-#define LM2 12
-#define LM3 11
-#define LM4 10
-
-#define RM0 15 // right-middle row
-#define RM1 16
-#define RM2 17
-#define RM3 18
-#define RM4 19
-
-#define LB0 24 // left-bottom row
-#define LB1 23
-#define LB2 22
-#define LB3 21
-#define LB4 20
-
-#define RB0 25 // right-bottom row
-#define RB1 26
-#define RB2 27
-#define RB3 28
-#define RB4 29
-
-#define LH0 31 // left thumb keys
-#define LH1 30
-
-#define RH0 32 // right thumb keys
-#define RH1 33
-
diff --git a/zmk-nodefree-config/keypos_def/keypos_36keys.h b/zmk-nodefree-config/keypos_def/keypos_36keys.h
deleted file mode 100644
index 6bf73c1..0000000
--- a/zmk-nodefree-config/keypos_def/keypos_36keys.h
+++ /dev/null
@@ -1,55 +0,0 @@
-/* 36 KEY MATRIX / LAYOUT MAPPING
-
- ╭────────────────────┬────────────────────╮ ╭─────────────────────┬─────────────────────╮
- │ 0 1 2 3 4 │ 5 6 7 8 9 │ │ LT4 LT3 LT2 LT1 LT0 │ RT0 RT1 RT2 RT3 RT4 │
- │ 10 11 12 13 14 │ 15 16 17 18 19 │ │ LM4 LM3 LM2 LM1 LM0 │ RM0 RM1 RM2 RM3 RM4 │
- │ 20 21 22 23 24 │ 25 26 27 28 29 │ │ LB4 LB3 LB2 LB1 LB0 │ RB0 RB1 RB2 RB3 RB4 │
- ╰───────╮ 30 31 32 │ 33 34 35 ╭───────╯ ╰───────╮ LH2 LH1 LH0 │ RH0 RH1 RH2 ╭───────╯
- ╰────────────┴────────────╯ ╰─────────────┴─────────────╯ */
-
-#pragma once
-
-#define LT0 4 // left-top row
-#define LT1 3
-#define LT2 2
-#define LT3 1
-#define LT4 0
-
-#define RT0 5 // right-top row
-#define RT1 6
-#define RT2 7
-#define RT3 8
-#define RT4 9
-
-#define LM0 14 // left-middle row
-#define LM1 13
-#define LM2 12
-#define LM3 11
-#define LM4 10
-
-#define RM0 15 // right-middle row
-#define RM1 16
-#define RM2 17
-#define RM3 18
-#define RM4 19
-
-#define LB0 24 // left-bottom row
-#define LB1 23
-#define LB2 22
-#define LB3 21
-#define LB4 20
-
-#define RB0 25 // right-bottom row
-#define RB1 26
-#define RB2 27
-#define RB3 28
-#define RB4 29
-
-#define LH0 32 // left thumb keys
-#define LH1 31
-#define LH2 30
-
-#define RH0 33 // right thumb keys
-#define RH1 34
-#define RH2 35
-
diff --git a/zmk-nodefree-config/keypos_def/keypos_42keys.h b/zmk-nodefree-config/keypos_def/keypos_42keys.h
deleted file mode 100644
index f2ad1aa..0000000
--- a/zmk-nodefree-config/keypos_def/keypos_42keys.h
+++ /dev/null
@@ -1,61 +0,0 @@
-/* 42 KEY MATRIX / LAYOUT MAPPING
-
- ╭────────────────────────┬────────────────────────╮ ╭─────────────────────────┬─────────────────────────╮
- │ 0 1 2 3 4 5 │ 6 7 8 9 10 11 │ │ LT5 LT4 LT3 LT2 LT1 LT0 │ RT0 RT1 RT2 RT3 RT4 RT5 │
- │ 12 13 14 15 16 17 │ 18 19 20 21 22 23 │ │ LM5 LM4 LM3 LM2 LM1 LM0 │ RM0 RM1 RM2 RM3 RM4 RM5 │
- │ 24 25 26 27 28 29 │ 30 31 32 33 34 35 │ │ LB5 LB4 LB3 LB2 LB1 LB0 │ RB0 RB1 RB2 RB3 RB4 RB5 │
- ╰───────────╮ 36 37 38 │ 39 40 41 ╭───────────╯ ╰───────────╮ LH2 LH1 LH0 │ RH0 RH1 RH2 ╭───────────╯
- ╰────────────┴────────────╯ ╰─────────────┴─────────────╯ */
-
-#pragma once
-
-#define LT0 5 // left-top row
-#define LT1 4
-#define LT2 3
-#define LT3 2
-#define LT4 1
-#define LT5 0
-
-#define RT0 6 // right-top row
-#define RT1 7
-#define RT2 8
-#define RT3 9
-#define RT4 10
-#define RT5 11
-
-#define LM0 17 // left-middle row
-#define LM1 16
-#define LM2 15
-#define LM3 14
-#define LM4 13
-#define LM5 12
-
-#define RM0 18 // right-middle row
-#define RM1 19
-#define RM2 20
-#define RM3 21
-#define RM4 22
-#define RM5 23
-
-#define LB0 29 // left-bottom row
-#define LB1 28
-#define LB2 27
-#define LB3 26
-#define LB4 25
-#define LB5 24
-
-#define RB0 30 // right-bottom row
-#define RB1 31
-#define RB2 32
-#define RB3 33
-#define RB4 34
-#define RB5 35
-
-#define LH0 38 // left thumb keys
-#define LH1 37
-#define LH2 36
-
-#define RH0 39 // right thumb keys
-#define RH1 40
-#define RH2 41
-
diff --git a/zmk-nodefree-config/keypos_def/keypos_48keys.h b/zmk-nodefree-config/keypos_def/keypos_48keys.h
deleted file mode 100644
index 3c171f0..0000000
--- a/zmk-nodefree-config/keypos_def/keypos_48keys.h
+++ /dev/null
@@ -1,67 +0,0 @@
-/* 48 KEY MATRIX / LAYOUT MAPPING
-
- ╭────────────────────────┬────────────────────────╮ ╭─────────────────────────┬─────────────────────────╮
- │ 0 1 2 3 4 5 │ 6 7 8 9 10 11 │ │ LT5 LT4 LT3 LT2 LT1 LT0 │ RT0 RT1 RT2 RT3 RT4 RT5 │
- │ 12 13 14 15 16 17 │ 18 19 20 21 22 23 │ │ LM5 LM4 LM3 LM2 LM1 LM0 │ RM0 RM1 RM2 RM3 RM4 RM5 │
- │ 24 25 26 27 28 29 │ 30 31 32 33 34 35 │ │ LB5 LB4 LB3 LB2 LB1 LB0 │ RB0 RB1 RB2 RB3 RB4 RB5 │
- │ 36 37 38 39 40 41 │ 42 43 44 45 46 47 │ │ LH5 LH4 LH3 LH2 LH1 LH0 │ RH0 RH1 RH2 RH3 RH4 RH5 │
- ╰────────────────────────┴────────────────────────╯ ╰─────────────────────────┴─────────────────────────╯ */
-
-#pragma once
-
-#define LT0 5 // left-top row
-#define LT1 4
-#define LT2 3
-#define LT3 2
-#define LT4 1
-#define LT5 0
-
-#define RT0 6 // right-top row
-#define RT1 7
-#define RT2 8
-#define RT3 9
-#define RT4 10
-#define RT5 11
-
-#define LM0 17 // left-middle row
-#define LM1 16
-#define LM2 15
-#define LM3 14
-#define LM4 13
-#define LM5 12
-
-#define RM0 18 // right-middle row
-#define RM1 19
-#define RM2 20
-#define RM3 21
-#define RM4 22
-#define RM5 23
-
-#define LB0 29 // left-bottom row
-#define LB1 28
-#define LB2 27
-#define LB3 26
-#define LB4 25
-#define LB5 24
-
-#define RB0 30 // right-bottom row
-#define RB1 31
-#define RB2 32
-#define RB3 33
-#define RB4 34
-#define RB5 35
-
-#define LH0 41 // left thumb keys
-#define LH1 40
-#define LH2 39
-#define LH3 38
-#define LH4 37
-#define LH5 36
-
-#define RH0 42 // right thumb keys
-#define RH1 43
-#define RH2 44
-#define RH3 45
-#define RH4 46
-#define RH5 47
-
diff --git a/zmk-nodefree-config/keypos_def/keypos_48keys_wide.h b/zmk-nodefree-config/keypos_def/keypos_48keys_wide.h
deleted file mode 100644
index 73d7e30..0000000
--- a/zmk-nodefree-config/keypos_def/keypos_48keys_wide.h
+++ /dev/null
@@ -1,59 +0,0 @@
-/* 48 KEY MATRIX / WIDE LAYOUT MAPPING
-
- ╭────────────────────────┬────────────────────────╮ ╭─────────────────────────┬─────────────────────────╮
- │ 0 1 2 3 4 5 │ 6 7 8 9 10 11 │ │ LT4 LT3 LT2 LT1 LT0 --- │ --- RT0 RT1 RT2 RT3 RT4 │
- │ 12 13 14 15 16 17 │ 18 19 20 21 22 23 │ │ LM4 LM3 LM2 LM1 LM0 --- │ --- RM0 RM1 RM2 RM3 RM4 │
- │ 24 25 26 27 28 29 │ 30 31 32 33 34 35 │ │ LB4 LB3 LB2 LB1 LB0 --- │ --- RB0 RB1 RB2 RB3 RB4 │
- │ 36 37 38 39 40 41 │ 42 43 44 45 46 47 │ │ LH4 LH3 LH2 LH1 LH0 --- │ --- RH0 RH1 RH2 RH3 RH4 │
- ╰────────────────────────┴────────────────────────╯ ╰─────────────────────────┴─────────────────────────╯ */
-
-#pragma once
-
-#define LT0 4 // left-top row
-#define LT1 3
-#define LT2 2
-#define LT3 1
-#define LT4 0
-
-#define RT0 7 // right-top row
-#define RT1 8
-#define RT2 9
-#define RT3 10
-#define RT4 11
-
-#define LM0 16 // left-middle row
-#define LM1 15
-#define LM2 14
-#define LM3 13
-#define LM4 12
-
-#define RM0 19 // right-middle row
-#define RM1 20
-#define RM2 21
-#define RM3 22
-#define RM4 23
-
-#define LB0 28 // left-bottom row
-#define LB1 27
-#define LB2 26
-#define LB3 25
-#define LB4 24
-
-#define RB0 31 // right-bottom row
-#define RB1 32
-#define RB2 33
-#define RB3 34
-#define RB4 35
-
-#define LH0 40 // left thumb keys
-#define LH1 39
-#define LH2 38
-#define LH3 37
-#define LH4 36
-
-#define RH0 43 // right thumb keys
-#define RH1 44
-#define RH2 45
-#define RH3 46
-#define RH4 47
-