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@ -25,6 +25,7 @@ ZMK_UNICODE_PAIR(win_euro, N2, N0, A, C, N0, N0, B, N0) // euro sign and degree
ZMK_UNICODE_PAIR(win_multi_o, A, N6, N6, E, F, F, F, D) // multiocular o
#define BASE 0
#define SYM 1
#define NAV 2
@ -46,41 +47,9 @@ ZMK_UNICODE_PAIR(win_multi_o, A, N6, N6, E, F, F, F, D) // multiocular o
then-layer = <META>;
};
};
macros {
word_test1: word_test1 {
label = "Test1";
compatible = "zmk,behavior-macro";
#binding-cells = <0>;
wait-ms = <5>;
tap-ms = <5>;
bindings = <&macro_tap &kp T &kp O &kp K &kp I>;
};
word_test2: word_test2 {
label = "Test2";
compatible = "zmk,behavior-macro";
#binding-cells = <0>;
wait-ms = <5>;
tap-ms = <5>;
bindings = <&macro_tap &kp P &kp O &kp N &kp A>;
};
};
// home row key positions are 10 11 12 13 -- 16 17 18 19
combos {
compatible = "zmk,combos";
combo_toki_a {
key-positions = <10 11>;
bindings = <&word_test1>;
layers = <TOKI>;
};
combo_toki_b {
key-positions = <10 11 12>;
bindings = <&word_test2>;
layers = <TOKI>;
};
};
/ {
behaviors {
esctab: shift_esc_tab {
compatible = "zmk,behavior-mod-morph";
@ -103,13 +72,15 @@ ZMK_UNICODE_PAIR(win_multi_o, A, N6, N6, E, F, F, F, D) // multiocular o
label = "GLOBAL_QUICK_TAP";
#binding-cells = <2>;
flavor = "tap-preferred";
tapping-term-ms = <400>;
quick-tap-ms = <250>;
tapping-term-ms = <200>;
quick-tap-ms = <125>;
global-quick-tap;
bindings = <&kp>, <&kp>;
};
};
};
/ {
keymap {
compatible = "zmk,keymap";
l_base {
@ -135,7 +106,7 @@ ZMK_UNICODE_PAIR(win_multi_o, A, N6, N6, E, F, F, F, D) // multiocular o
&kp F1 &kp F2 &kp F3 &kp F4 &kp F5 &kp PG_UP &kp HOME &kp UP &kp END &kp PSCRN
&kp F6 &kp F7 &kp F8 &kp F9 &kp F10 &kp PG_DN &kp LEFT &kp DOWN &kp RIGHT &kp K_CMENU
&trans &kp F11 &kp F12 &kp F13 &kp F14 &kp F15 &kp F16 &kp F17 &kp F18 &trans
&trans &trans &trans &trans &trans &trans
&kp SPACE &trans &trans &trans &trans &trans
>;
};
// media + bluetooth + layer toggles + numpad
@ -147,13 +118,13 @@ ZMK_UNICODE_PAIR(win_multi_o, A, N6, N6, E, F, F, F, D) // multiocular o
&trans &trans &trans &trans &trans &kp KP_ENTER
>;
};
// toki pona steno
// toki pona
l_toki {
bindings = <
&trans &none &none &none &none &tog TOKI &none &none &none &none
&kp A &kp A &kp A &kp A &none &none &kp A &kp A &kp A &kp A
&trans &none &none &none &none &none &none &none &none &trans
&kp SPACE &trans &trans &none &none &trans
&trans &kp P &kp W &kp U &none &tog TOKI &kp E &kp S &kp J &trans
&kp N &kp L &kp I &kp A &none &none &kp O &kp T &kp M &kp K
&trans &none &kp QMARK &kp EXCL &none &none &kp DOT &kp COMMA &none &none
&trans &none &trans &none &trans &trans
>;
};
// game compatibility / half qwerty
@ -174,7 +145,6 @@ ZMK_UNICODE_PAIR(win_multi_o, A, N6, N6, E, F, F, F, D) // multiocular o
&trans &trans &trans &trans &trans &trans
>;
};
// unicode macros for symbol layer in windows mode
l_win_unicode {
bindings = <
&trans &trans &trans &trans &win_euro &win_multi_o &win_ao &win_ae &win_oe &trans