#include #include #include #define L1 1 #define L2 2 #define L3 3 / { keymap { compatible = "zmk,keymap"; layer_0 { // ESC | W | F | P | B | | J | L | U | Y | <- | // A | R | S | T | G | | M | N | E | I | O | // LCTRL | X | C | D | V | | K | H | Z | Q | RET | // | LALT | SPACE | L1 | | L2 | SHIFT | SUPER | bindings = < &kp ESC &kp W &kp F &kp P &kp B &kp J &kp L &kp U &kp Y &kp BACKSPACE &kp A &kp R &kp S &kp T &kp G &kp M &kp N &kp E &kp I &kp O &kp LCTRL &kp X &kp C &kp D &kp V &kp K &kp H &kp Z &kp Q &kp RET &kp LALT &kp SPACE &mo L1 &mo L1 &kp LSHFT &kp LWIN >;}; layer_1 { bindings = < &kp TAB &kp X &bt BT_SEL 0 &bt BT_NXT &bt BT_CLR &kp X &kp X &kp X &kp X &kp DEL &kp N0 &kp N1 &kp N2 &kp N3 &kp N4 &kp N5 &kp N6 &kp N7 &kp N8 &kp N9 &trans &kp X &kp X &kp X &kp X &kp X &kp X &kp COMMA &kp DOT &trans &trans &trans &trans &mo N1 &trans &trans >; }; }; };