mirror of
https://github.com/CrispyPin/zmk-config.git
synced 2024-11-10 04:00:26 +01:00
127 lines
4.3 KiB
Text
127 lines
4.3 KiB
Text
#include <behaviors.dtsi>
|
|
#include <dt-bindings/zmk/keys.h>
|
|
#include <dt-bindings/zmk/bt.h>
|
|
|
|
#define HOST_OS 1
|
|
#include "../../../../zmk-nodefree-config/helper.h"
|
|
|
|
|
|
ZMK_UNICODE_PAIR(lin_ae, N0, N0, E, N4, N0, N0, C, N4)
|
|
ZMK_UNICODE_PAIR(lin_ao, N0, N0, E, N5, N0, N0, C, N5)
|
|
ZMK_UNICODE_PAIR(lin_oe, N0, N0, F, N6, N0, N0, D, N6)
|
|
ZMK_UNICODE_PAIR(lin_euro, N2, N0, A, C, N0, N0, B, N0) // euro sign and degree symbol
|
|
ZMK_UNICODE_PAIR(lin_multi_o, A, N6, N6, E, F, F, F, D) // multiocular o
|
|
|
|
// switch to Windows-mode (using WinCompose)
|
|
#undef OS_UNICODE_LEAD
|
|
#undef OS_UNICODE_TRAIL
|
|
#define OS_UNICODE_LEAD ¯o_tap &kp RALT &kp U // WinCompose sequence
|
|
#define OS_UNICODE_TRAIL ¯o_tap &kp RET
|
|
|
|
ZMK_UNICODE_PAIR(win_ae, N0, N0, E, N4, N0, N0, C, N4)
|
|
ZMK_UNICODE_PAIR(win_ao, N0, N0, E, N5, N0, N0, C, N5)
|
|
ZMK_UNICODE_PAIR(win_oe, N0, N0, F, N6, N0, N0, D, N6)
|
|
ZMK_UNICODE_PAIR(win_euro, N2, N0, A, C, N0, N0, B, N0) // euro sign and degree symbol
|
|
ZMK_UNICODE_PAIR(win_multi_o, A, N6, N6, E, F, F, F, D) // multiocular o
|
|
|
|
|
|
|
|
#define BASE 0
|
|
#define SYM 1
|
|
#define NAV 2
|
|
#define META 3
|
|
#define TOKI 4
|
|
#define GAME 5
|
|
#define WINDOWS 6
|
|
#define WIN_UNI 7
|
|
|
|
/ {
|
|
conditional_layers {
|
|
compatible = "zmk,conditional-layers";
|
|
windows_unicode {
|
|
if-layers = <SYM WINDOWS>;
|
|
then-layer = <WIN_UNI>;
|
|
};
|
|
meta_layer {
|
|
if-layers = <SYM NAV>;
|
|
then-layer = <META>;
|
|
};
|
|
};
|
|
};
|
|
|
|
/ {
|
|
keymap {
|
|
compatible = "zmk,keymap";
|
|
l_base {
|
|
bindings = <
|
|
&kp ESC &kp W &kp F &kp P &kp B &kp J &kp L &kp U &kp Y &kp BACKSPACE
|
|
&kp A &kp R &kp S &kp T &kp G &kp M &kp N &kp E &kp I &kp O
|
|
&kp LCTRL &kp X &kp C &kp D &kp V &kp K &kp H &kp Z &kp Q &kp LALT
|
|
&kp SPACE &mo SYM &kp LWIN &mo NAV &kp LSHIFT &kp RET
|
|
>;
|
|
};
|
|
// numbers + symbols + non english letters
|
|
l_sym {
|
|
bindings = <
|
|
&kp TAB &kp GRAVE &kp LBKT &kp RBKT &lin_euro &lin_multi_o &lin_ao &lin_ae &lin_oe &kp DEL
|
|
&kp N1 &kp N2 &kp N3 &kp N4 &kp N5 &kp N6 &kp N7 &kp N8 &kp N9 &kp N0
|
|
&trans &kp SQT &kp SLASH &kp BSLH &kp EQUAL &kp MINUS &kp SEMI &kp COMMA &kp DOT &trans
|
|
&trans &trans &trans &trans &trans &trans
|
|
>;
|
|
// ' " / ? \ | = + - _ ; : , < . >
|
|
};
|
|
// F keys + navigation
|
|
l_nav {
|
|
bindings = <
|
|
&kp F1 &kp F2 &kp F3 &kp F4 &kp F5 &kp PG_UP &kp HOME &kp UP &kp END &kp PSCRN
|
|
&kp F6 &kp F7 &kp F8 &kp F9 &kp F10 &kp PG_DN &kp LEFT &kp DOWN &kp RIGHT &kp K_CMENU
|
|
&trans &kp F11 &kp F12 &kp F13 &kp F14 &kp F15 &kp F16 &kp F17 &kp F18 &trans
|
|
&trans &trans &trans &trans &trans &trans
|
|
>;
|
|
};
|
|
// media + bluetooth + future layer toggles
|
|
l_meta {
|
|
bindings = <
|
|
&trans &none &tog WINDOWS &tog GAME &tog TOKI &kp C_BRI_UP &kp C_PREV &kp C_NEXT &kp C_VOL_UP &trans
|
|
&none &none &none &none &none &kp C_BRI_DN &kp C_PLAY &kp C_STOP &kp C_VOL_DN &multi_o
|
|
&trans &none &bt BT_SEL 0 &bt BT_NXT &bt BT_CLR &none &none &none &none &trans
|
|
&trans &trans &trans &trans &trans &trans
|
|
>;
|
|
};
|
|
// toki pona
|
|
l_toki {
|
|
bindings = <
|
|
&trans &kp P &kp W &kp U &none &to BASE &kp E &kp S &kp J &trans
|
|
&kp N &kp L &kp I &kp A &none &none &kp O &kp T &kp M &kp K
|
|
&trans &none &kp QMARK &kp EXCL &none &none &kp DOT &kp COMMA &none &none
|
|
&trans &trans &none &none &trans &trans
|
|
>;
|
|
};
|
|
// game compatibility / half qwerty
|
|
l_game {
|
|
bindings = <
|
|
&kp ESC &kp Q &kp W &kp E &kp R &none &none &kp UP &none &kp BSPC
|
|
&kp LSHFT &kp A &kp S &kp D &kp F &none &kp LEFT &kp DOWN &kp RIGHT &none
|
|
&kp LCTRL &kp Z &kp X &kp C &kp V &none &none &none &none &none
|
|
&kp LALT &kp SPACE &to BASE &to BASE &none &kp RET
|
|
>;
|
|
};
|
|
// dummy layer for enabling windows unicod macros
|
|
l_windows {
|
|
bindings = <
|
|
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
|
|
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
|
|
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
|
|
&trans &trans &trans &trans &trans &trans
|
|
>;
|
|
};
|
|
l_win_unicode {
|
|
bindings = <
|
|
&trans &trans &trans &trans &win_euro &win_multi_o &win_ao &win_ae &win_oe &trans
|
|
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
|
|
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
|
|
&trans &trans &trans &trans &trans &trans
|
|
>;
|
|
};
|
|
};
|
|
};
|