zmk-config/config/boards/shields/leko_pona/leko_pona.keymap

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#include <behaviors.dtsi>
#include <dt-bindings/zmk/keys.h>
#include <dt-bindings/zmk/bt.h>
#define HOST_OS 1
#include "../../../../zmk-nodefree-config/helper.h"
ZMK_UNICODE_PAIR(lin_ae, N0, N0, E, N4, N0, N0, C, N4)
ZMK_UNICODE_PAIR(lin_ao, N0, N0, E, N5, N0, N0, C, N5)
ZMK_UNICODE_PAIR(lin_oe, N0, N0, F, N6, N0, N0, D, N6)
ZMK_UNICODE_PAIR(lin_euro, N2, N0, A, C, N0, N0, B, N0) // euro sign and degree symbol
ZMK_UNICODE_PAIR(lin_multi_o, A, N6, N6, E, F, F, F, D) // multiocular o
// switch to Windows-mode (using WinCompose)
#undef OS_UNICODE_LEAD
#undef OS_UNICODE_TRAIL
#define OS_UNICODE_LEAD &macro_tap &kp RALT &kp U // WinCompose sequence
#define OS_UNICODE_TRAIL &macro_tap &kp RET
ZMK_UNICODE_PAIR(win_ae, N0, N0, E, N4, N0, N0, C, N4)
ZMK_UNICODE_PAIR(win_ao, N0, N0, E, N5, N0, N0, C, N5)
ZMK_UNICODE_PAIR(win_oe, N0, N0, F, N6, N0, N0, D, N6)
ZMK_UNICODE_PAIR(win_euro, N2, N0, A, C, N0, N0, B, N0) // euro sign and degree symbol
ZMK_UNICODE_PAIR(win_multi_o, A, N6, N6, E, F, F, F, D) // multiocular o
#define BASE 0
#define SYM 1
#define NAV 2
#define META 3
#define TOKI 4
#define GAME 5
#define WINDOWS 6
#define WIN_UNI 7
/ {
conditional_layers {
compatible = "zmk,conditional-layers";
windows_unicode {
if-layers = <SYM WINDOWS>;
then-layer = <WIN_UNI>;
};
meta_layer {
if-layers = <SYM NAV>;
then-layer = <META>;
};
};
};
/ {
keymap {
compatible = "zmk,keymap";
l_base {
bindings = <
&kp ESC &kp W &kp F &kp P &kp B &kp J &kp L &kp U &kp Y &kp BACKSPACE
&kp A &kp R &kp S &kp T &kp G &kp M &kp N &kp E &kp I &kp O
&kp LCTRL &kp X &kp C &kp D &kp V &kp K &kp H &kp Z &kp Q &kp LALT
&kp SPACE &mo SYM &kp LWIN &mo NAV &kp LSHIFT &kp RET
>;
};
// numbers + symbols + non english letters
l_sym {
bindings = <
&kp TAB &kp GRAVE &kp LBKT &kp RBKT &lin_euro &lin_multi_o &lin_ao &lin_ae &lin_oe &kp DEL
&kp N1 &kp N2 &kp N3 &kp N4 &kp N5 &kp N6 &kp N7 &kp N8 &kp N9 &kp N0
&trans &kp SQT &kp SLASH &kp BSLH &kp EQUAL &kp MINUS &kp SEMI &kp COMMA &kp DOT &trans
&trans &trans &trans &trans &trans &trans
>;
// ' " / ? \ | = + - _ ; : , < . >
};
// F keys + navigation
l_nav {
bindings = <
&kp F1 &kp F2 &kp F3 &kp F4 &kp F5 &kp PG_UP &kp HOME &kp UP &kp END &kp PSCRN
&kp F6 &kp F7 &kp F8 &kp F9 &kp F10 &kp PG_DN &kp LEFT &kp DOWN &kp RIGHT &kp K_CMENU
&trans &kp F11 &kp F12 &kp F13 &kp F14 &kp F15 &kp F16 &kp F17 &kp F18 &trans
&trans &trans &trans &trans &trans &trans
>;
};
// media + bluetooth + future layer toggles
l_meta {
bindings = <
&trans &none &tog WINDOWS &tog GAME &tog TOKI &kp C_BRI_UP &kp C_PREV &kp C_NEXT &kp C_VOL_UP &trans
&none &none &none &none &none &kp C_BRI_DN &kp C_PLAY &kp C_STOP &kp C_VOL_DN &multi_o
&trans &none &bt BT_SEL 0 &bt BT_NXT &bt BT_CLR &none &none &none &none &trans
&trans &trans &trans &trans &trans &trans
>;
};
// toki pona
l_toki {
bindings = <
&trans &kp P &kp W &kp U &none &to BASE &kp E &kp S &kp J &trans
&kp N &kp L &kp I &kp A &none &none &kp O &kp T &kp M &kp K
&trans &none &kp QMARK &kp EXCL &none &none &kp DOT &kp COMMA &none &none
&trans &trans &none &none &trans &trans
>;
};
// game compatibility / half qwerty
l_game {
bindings = <
&kp ESC &kp Q &kp W &kp E &kp R &none &none &kp UP &none &kp BSPC
&kp LSHFT &kp A &kp S &kp D &kp F &none &kp LEFT &kp DOWN &kp RIGHT &none
&kp LCTRL &kp Z &kp X &kp C &kp V &none &none &none &none &none
&kp LALT &kp SPACE &to BASE &to BASE &none &kp RET
>;
};
// dummy layer for enabling windows unicod macros
l_windows {
bindings = <
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
&trans &trans &trans &trans &trans &trans
>;
};
l_win_unicode {
bindings = <
&trans &trans &trans &trans &win_euro &win_multi_o &win_ao &win_ae &win_oe &trans
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
&trans &trans &trans &trans &trans &trans
>;
};
};
};