godot-xterm/addons/gut/printers.gd

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# ------------------------------------------------------------------------------
# Interface and some basic functionality for all printers.
# ------------------------------------------------------------------------------
class Printer:
var _format_enabled = true
var _disabled = false
var _printer_name = "NOT SET"
var _show_name = false # used for debugging, set manually
func get_format_enabled():
return _format_enabled
func set_format_enabled(format_enabled):
_format_enabled = format_enabled
func send(text, fmt = null):
if _disabled:
return
var formatted = text
if fmt != null and _format_enabled:
formatted = format_text(text, fmt)
if _show_name:
formatted = str("(", _printer_name, ")") + formatted
_output(formatted)
func get_disabled():
return _disabled
func set_disabled(disabled):
_disabled = disabled
# --------------------
# Virtual Methods (some have some default behavior)
# --------------------
func _output(text):
pass
func format_text(text, fmt):
return text
# ------------------------------------------------------------------------------
# Responsible for sending text to a GUT gui.
# ------------------------------------------------------------------------------
class GutGuiPrinter:
extends Printer
var _gut = null
var _colors = {red = Color.red, yellow = Color.yellow, green = Color.green}
func _init():
_printer_name = "gui"
func _wrap_with_tag(text, tag):
return str("[", tag, "]", text, "[/", tag, "]")
func _color_text(text, c_word):
return "[color=" + c_word + "]" + text + "[/color]"
func format_text(text, fmt):
var box = _gut.get_gui().get_text_box()
if fmt == "bold":
box.push_bold()
elif fmt == "underline":
box.push_underline()
elif _colors.has(fmt):
box.push_color(_colors[fmt])
else:
# just pushing something to pop.
box.push_normal()
box.add_text(text)
box.pop()
return ""
func _output(text):
_gut.get_gui().get_text_box().add_text(text)
func get_gut():
return _gut
func set_gut(gut):
_gut = gut
# This can be very very slow when the box has a lot of text.
func clear_line():
var box = _gut.get_gui().get_text_box()
box.remove_line(box.get_line_count() - 1)
box.update()
# ------------------------------------------------------------------------------
# This AND TerminalPrinter should not be enabled at the same time since it will
# result in duplicate output. printraw does not print to the console so i had
# to make another one.
# ------------------------------------------------------------------------------
class ConsolePrinter:
extends Printer
var _buffer = ""
func _init():
_printer_name = "console"
# suppresses output until it encounters a newline to keep things
# inline as much as possible.
func _output(text):
if text.ends_with("\n"):
print(_buffer + text.left(text.length() - 1))
_buffer = ""
else:
_buffer += text
# ------------------------------------------------------------------------------
# Prints text to terminal, formats some words.
# ------------------------------------------------------------------------------
class TerminalPrinter:
extends Printer
var escape = PoolByteArray([0x1b]).get_string_from_ascii()
var cmd_colors = {
red = escape + "[31m",
yellow = escape + "[33m",
green = escape + "[32m",
underline = escape + "[4m",
bold = escape + "[1m",
default = escape + "[0m",
clear_line = escape + "[2K"
}
func _init():
_printer_name = "terminal"
func _output(text):
# Note, printraw does not print to the console.
printraw(text)
func format_text(text, fmt):
return cmd_colors[fmt] + text + cmd_colors.default
func clear_line():
send(cmd_colors.clear_line)
func back(n):
send(escape + str("[", n, "D"))
func forward(n):
send(escape + str("[", n, "C"))