godot-xterm/benchmark/editor_launch.sh

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#!/usr/bin/env bash
set -e
godot=${1:-godot}
if ! command -v $godot &> /dev/null; then
echo "Error: '$godot' command not found. Please provide a valid path to the Godot executable."
exit 1
fi
results_file=benchmark/results/editor_launch.json
value=$({ time -p $godot --editor --quit; } 2>&1 | tail -n3 | head -n1 | cut -d' ' -f2)
cat <<EOF > $results_file
[
{
"name": "editor_launch",
"unit": "seconds",
"value": $value
}
]
EOF
cat $results_file