godot-xterm/test/scenes/multiple_inputs.tscn

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[gd_scene format=3 uid="uid://hc4uloxp4q2o"]
[node name="HBoxContainer" type="HBoxContainer"]
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anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
[node name="HBoxContainer" type="HBoxContainer" parent="."]
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layout_mode = 2
size_flags_horizontal = 3
[node name="TextEdit" type="TextEdit" parent="HBoxContainer"]
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layout_mode = 2
size_flags_horizontal = 3
[node name="VBoxContainer" type="VBoxContainer" parent="HBoxContainer"]
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layout_mode = 2
size_flags_horizontal = 3
[node name="TextEdit3" type="TextEdit" parent="HBoxContainer/VBoxContainer"]
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layout_mode = 2
size_flags_vertical = 3
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[node name="Terminal" type="Terminal" parent="HBoxContainer/VBoxContainer"]
layout_mode = 2
size_flags_vertical = 3
[node name="TextEdit2" type="TextEdit" parent="HBoxContainer/VBoxContainer"]
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layout_mode = 2
size_flags_vertical = 3
[node name="TextEdit2" type="TextEdit" parent="HBoxContainer"]
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layout_mode = 2
size_flags_horizontal = 3