godot-xterm/project.godot

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
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config_version=5
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_global_script_classes=[{
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"base": "RefCounted",
"class": &"GutHookScript",
"language": &"GDScript",
"path": "res://addons/gut/hook_script.gd"
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}]
_global_script_class_icons={
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"GutHookScript": ""
}
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[application]
config/name="GodotXterm"
run/main_scene="res://examples/menu/menu.tscn"
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config/features=PackedStringArray("4.0")
config/icon="res://docs/media/icon.png"
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[display]
window/vsync/use_vsync=false
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[rendering]
quality/driver/driver_name="GLES2"
quality/filters/anisotropic_filter_level=16
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environment/default_environment="res://default_env.tres"