godot-xterm/addons/godot_xterm/util/tput.gd

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GDScript3
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extends Reference
class_name TPut
# Control Sequence Introducer
const CSI = "\u001b["
const CURSOR_UP = "\u001b[A"
const CURSOR_DOWN = "\u001b[B"
const CURSOR_RIGHT = "\u001b[C"
const CURSOR_LEFT = "\u001b[D"
const DEFAULT_FOREGROUND_COLOR = "\u001b[0m"
var terminal
func _init(p_terminal: Control) -> void:
if p_terminal:
terminal = p_terminal
func write_string(string: String, color: Color = Color.white) -> void:
if color:
var fg = "\u001b[38;2;%d;%d;%dm" % [color.r8, color.g8, color.b8]
terminal.write(fg.to_utf8())
terminal.write(string.to_utf8())
# Reset color back to default.
terminal.write("\u001b[0m".to_utf8())
# tput_* functions based on the tput command.
# See: https://man7.org/linux/man-pages/man1/tput.1.html for more info.
# Hide the cursor.
func civis():
terminal.write("%s?25l" % CSI)
# Position the cursor at the given row and col.
func cup(row: int = 0, col: int = 0) -> void:
terminal.write("\u001b[%d;%dH" % [row, col])
func setaf(color: Color) -> void:
var fg = "\u001b[38;2;%d;%d;%dm" % [color.r8, color.g8, color.b8]
terminal.write(fg)
func setab(color: Color) -> void:
var bg = "\u001b[48;2;%d;%d;%dm" % [color.r8, color.g8, color.b8]
terminal.write(bg)
func rev() -> void:
terminal.write("\u001b[7m")
func sgr0() -> void:
terminal.write("\u001b[0m")
func reset() -> void:
terminal.write("\u001bc")