godot-xterm/.github/import_assets.tscn

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[gd_scene load_steps=2 format=2]
[sub_resource type="GDScript" id=1]
script/source = "tool
extends Timer
func _enter_tree():
start()
func _on_timeout():
get_tree().quit(0)
"
[node name="Timer" type="Timer"]
process_mode = 0
wait_time = 10.0
one_shot = true
autostart = true
script = SubResource( 1 )
[connection signal="timeout" from="." to="." method="_on_timeout"]