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godot-xterm
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godot-xterm
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Make native library easier to build/use Makes libtsm a static library rather than dynamic so that it doesn't have to be installed as a system library on the user's operating system. Also updates SConstruct to work on more operating systems other than just NixOS. Adds a number of docker files for building the library on various distributions (NixOS, Arch Linux, Ubuntu). Uses a fork of godot-cpp with an updated godot_headers submodule that includes godotengine/godot_headers#76. We should go back to tracking https://github.com/godotengine/godot-cpp once the submodule has been updated in that repo. Former-commit-id: d8c8b5b27202cf11c6ce0245f0cc04136ec6fad3
2020-07-13 06:14:30 +02:00
FROM archlinux:20200908
Update build script Former-commit-id: fd39635fc5c0b7c39959d94e8dcdbebb94498e00
2020-10-13 10:20:40 +02:00
RUN pacman -Sy --needed --noconfirm \
git \
Migrate CI from travis-ci.com to GitHub Actions
2020-11-06 06:57:25 +01:00
scons \
Remove cross-compilation dependencies It makes the github actions workflow take longer and cross-compiled artifacts are not currently used (nor do they seem to work).
2020-11-21 13:00:40 +01:00
base-devel
Make native library easier to build/use Makes libtsm a static library rather than dynamic so that it doesn't have to be installed as a system library on the user's operating system. Also updates SConstruct to work on more operating systems other than just NixOS. Adds a number of docker files for building the library on various distributions (NixOS, Arch Linux, Ubuntu). Uses a fork of godot-cpp with an updated godot_headers submodule that includes godotengine/godot_headers#76. We should go back to tracking https://github.com/godotengine/godot-cpp once the submodule has been updated in that repo. Former-commit-id: d8c8b5b27202cf11c6ce0245f0cc04136ec6fad3
2020-07-13 06:14:30 +02:00
COPY . /src
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