godot-xterm/.github/actions/import-assets/monitor_import.sh

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#!/bin/sh
# Source: https://github.com/godotengine/godot/pull/68461#issuecomment-1328177902
while [ "$(printf "%.0f\n" $(top -n 1 -b | awk '/^%Cpu/{print $2}'))" -gt 10 ];
do
echo "$(top -n 1 -b | awk '/^%Cpu/{print $2}')";
done
echo "Finished importing. Killing godot editor process";
kill -9 $(pgrep -o godot)