godot-xterm/addons/godot_xterm/terminal.gd

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GDScript3
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2020-05-09 19:07:31 +02:00
# Copyright (c) 2020 The GodotXterm authors. All rights reserved.
# License MIT
tool
extends Control
signal data_sent(data)
const Const = preload("res://addons/godot_xterm/Constants.gd")
const Constants = preload("res://addons/godot_xterm/parser/constants.gd")
const Parser = preload("res://addons/godot_xterm/parser/escape_sequence_parser.gd")
const Buffer = preload("res://addons/godot_xterm/buffer.gd")
const Decoder = preload("res://addons/godot_xterm/input/text_decoder.gd")
const SourceCodeProRegular = preload("res://addons/godot_xterm/fonts/source_code_pro/source_code_pro_regular.tres")
const SourceCodeProBold = preload("res://addons/godot_xterm/fonts/source_code_pro/source_code_pro_bold.tres")
const SourceCodeProItalic = preload("res://addons/godot_xterm/fonts/source_code_pro/source_code_pro_italic.tres")
const SourceCodeProBoldItalic = preload("res://addons/godot_xterm/fonts/source_code_pro/source_code_pro_bold_italic.tres")
const C0 = Constants.C0
const C1 = Constants.C1
const ESCAPE = 27
const BACKSPACE = 8
const BEEP = 7
const SPACE = 32
const LEFT_BRACKET = 91
const ENTER = 10
const BACKSPACE_ALT = 127
export (Font) var normal_font = SourceCodeProRegular setget _set_normal_font
export (Font) var bold_font = SourceCodeProBold setget _set_bold_font
export (Font) var italic_font = SourceCodeProItalic setget _set_italics_font
export (Font) var bold_italic_font = SourceCodeProBoldItalic setget _set_bold_italics_font
var buffer
var alternate_buffer
var parser
var decoder
var cols = 80
var rows = 24
var cell: Vector2
# font flags
export(int, FLAGS,
"Bold",
"Italic", # Not xterm-256color
"Underlined",
"Blink",
"Inverse",
"Invisible",
"Strikethrough" # Not xterm-256color
) var font_flags = Const.FONT_NORMAL
func _init():
pass
func _set_normal_font(font: Font) -> void:
normal_font = font
_calculate_cell_size()
func _set_bold_font(font: Font) -> void:
bold_font = font
_calculate_cell_size()
func _set_italics_font(font: Font) -> void:
italic_font = font
_calculate_cell_size()
func _set_bold_italics_font(font: Font) -> void:
bold_italic_font = font
_calculate_cell_size()
func _calculate_cell_size() -> void:
var x = 0.0
var y = 0.0
var fonts = [normal_font, bold_font, italic_font, bold_italic_font]
for font in fonts:
if not font:
continue
var size = font.get_string_size("W")
x = max(x, size.x)
y = max(y, size.y)
cell.x = x
cell.y = y
func _ready():
_calculate_cell_size()
var rect = get_rect()
var rs = rect_size
cols = (rect_size.x / cell.x) as int
rows = (rect_size.y / cell.y) as int
decoder = Decoder.Utf8ToUtf32.new()
buffer = Buffer.new(rows, cols)
alternate_buffer = Buffer.new(rows, cols, true)
parser = Parser.new()
# Print handler
parser.set_print_handler(buffer, "insert_at_cursor")
# Execute handlers
parser.set_execute_handler(C0.BEL, self, 'bell')
parser.set_execute_handler(C0.LF, buffer, 'line_feed')
parser.set_execute_handler(C0.VT, buffer, 'line_feed')
parser.set_execute_handler(C0.FF, buffer, 'line_feed')
parser.set_execute_handler(C0.CR, buffer, 'carriage_return')
parser.set_execute_handler(C0.BS, buffer, 'backspace')
parser.set_execute_handler(C0.HT, buffer, 'insert_tab');
parser.set_execute_handler(C0.SO, self, 'shift_out')
parser.set_execute_handler(C0.SI, self, 'shift_in')
parser.set_execute_handler(C1.IND, self, 'index')
parser.set_execute_handler(C1.NEL, self, 'next_line')
parser.set_execute_handler(C1.HTS, self, 'tab_set')
# CSI handlers
parser.set_csi_handler({'final': '@'}, self, 'insert_chars')
parser.set_csi_handler({'intermediates': ' ', 'final': '@'}, self, 'scroll_left')
parser.set_csi_handler({'final': 'A'}, self, 'cursor_up')
parser.set_csi_handler({'intermediates': ' ', 'final': 'A'}, self, 'scroll_right')
parser.set_csi_handler({'final': 'B'}, self, 'cursor_down')
parser.set_csi_handler({'final': 'C'}, self, 'cursor_forward')
parser.set_csi_handler({'final': 'D'}, self, 'cursor_backward')
parser.set_csi_handler({'final': 'E'}, self, 'cursor_nextLine')
parser.set_csi_handler({'final': 'F'}, self, 'cursor_precedingLine')
parser.set_csi_handler({'final': 'G'}, self, 'cursor_charAbsolute')
parser.set_csi_handler({'final': 'H'}, buffer, 'cursor_position')
parser.set_csi_handler({'final': 'I'}, self, 'cursor_forward_tab')
parser.set_csi_handler({'final': 'J'}, self, 'erase_in_display')
parser.set_csi_handler({'prefix': '?', 'final': 'J'}, self, 'erase_in_display')
parser.set_csi_handler({'final': 'K'}, self, 'erase_in_line')
parser.set_csi_handler({'prefix': '?', 'final': 'K'}, self, 'erase_in_line')
parser.set_csi_handler({'final': 'L'}, self, 'insert_lines')
parser.set_csi_handler({'final': 'M'}, self, 'delete_lines')
parser.set_csi_handler({'final': 'P'}, self, 'delete_chars')
parser.set_csi_handler({'final': 'S'}, self, 'scroll_up')
parser.set_csi_handler({'final': 'T'}, self, 'scroll_down')
parser.set_csi_handler({'final': 'X'}, self, 'erase_chars')
parser.set_csi_handler({'final': 'Z'}, self, 'cursor_backward_tab')
parser.set_csi_handler({'final': '`'}, self, 'char_pos_absolute')
parser.set_csi_handler({'final': 'a'}, self, 'h_position_relative')
parser.set_csi_handler({'final': 'b'}, self, 'repeat_preceding_character')
parser.set_csi_handler({'final': 'c'}, self, 'send_device_attributes_primary')
parser.set_csi_handler({'prefix': '>', 'final': 'c'}, self, 'send_device_attributes_secondary')
parser.set_csi_handler({'final': 'd'}, self, 'line_pos_absolute')
parser.set_csi_handler({'final': 'e'}, self, 'v_position_relative')
parser.set_csi_handler({'final': 'f'}, self, 'h_v_position')
parser.set_csi_handler({'final': 'g'}, self, 'tab_clear')
parser.set_csi_handler({'final': 'h'}, self, 'set_mode')
parser.set_csi_handler({'prefix': '?', 'final': 'h'}, self, 'set_mode_private')
parser.set_csi_handler({'final': 'l'}, self, 'reset_mode')
parser.set_csi_handler({'prefix': '?', 'final': 'l'}, self, 'reset_mode_private')
parser.set_csi_handler({'final': 'm'}, self, 'char_attributes')
parser.set_csi_handler({'final': 'n'}, self, 'device_status')
parser.set_csi_handler({'prefix': '?', 'final': 'n'}, self, 'device_status_private')
parser.set_csi_handler({'intermediates': '!', 'final': 'p'}, self, 'soft_reset')
parser.set_csi_handler({'intermediates': ' ', 'final': 'q'}, self, 'set_cursor_style')
parser.set_csi_handler({'final': 'r'}, self, 'set_scroll_region')
parser.set_csi_handler({'final': 's'}, self, 'save_cursor')
parser.set_csi_handler({'final': 't'}, self, 'window_options')
parser.set_csi_handler({'final': 'u'}, self, 'restore_cursor')
parser.set_csi_handler({'intermediates': '\'', 'final': '}'}, self, 'insert_columns')
parser.set_csi_handler({'intermediates': '\'', 'final': '~'}, self, 'delete_columns')
func print(data, start, end):
print(data.substr(start, end))
func bell():
print("The bell signal was emited!")
func line_feed():
pass
func carriage_return():
print("carriage return!")
func backspace():
print("backspace!")
pass
func tab():
pass
func shift_out():
pass
func shift_in():
pass
func index():
pass
func next_line():
pass
func tab_set():
pass
func insert_chars(params):
pass
func scroll_left(params):
pass
func cursor_up(params):
pass
func scroll_right(params):
pass
func cursor_down(params):
pass
func cursor_forward(params):
pass
func cursor_backward(params):
pass
func cursor_next_line(params):
pass
func cursor_preceding_line(params):
pass
func cursor_char_absolute(params):
pass
func cursor_position(params):
pass
func cursor_forward_tab(params):
pass
func erase_in_display(params):
pass
func erase_in_line(params):
pass
func insert_lines(params):
pass
func delete_lines(params):
pass
func delete_chars(params):
pass
func scroll_up(params):
pass
func scroll_down(params):
pass
func erase_chars(params):
pass
func cursor_backward_tab(params):
pass
func char_pos_absolute(params):
pass
func h_position_relative(params):
pass
func repeat_preceding_character(params):
pass
func send_device_attributes_primary(params):
pass
func send_device_attributes_secondary(params):
pass
func line_pos_absolute(params):
pass
func v_position_relative(params):
pass
func h_v_position(params):
pass
func tab_clear(params):
pass
func set_mode(params):
pass
func set_mode_private(params):
pass
func reset_mode(params):
pass
func char_attributes(params):
pass
func device_status(params):
pass
func device_status_private(params):
pass
func soft_reset(params):
pass
func set_cursor_style(params):
pass
func set_scroll_region(params):
pass
func save_cursor(params):
pass
func window_options(params):
pass
func restore_cursor(params):
pass
func insert_columns(params):
pass
func delete_columns(params):
pass
func _input(event):
if event is InputEventKey and event.pressed:
accept_event()
# TODO: Handle more of these.
if (event.control and event.scancode == KEY_C):
send_data(PoolByteArray([3]))
elif event.unicode:
send_data(PoolByteArray([event.unicode]))
elif event.scancode == KEY_ENTER:
send_data(PoolByteArray([ENTER]))
elif event.scancode == KEY_BACKSPACE:
send_data(PoolByteArray([BACKSPACE_ALT]))
elif event.scancode == KEY_ESCAPE:
send_data(PoolByteArray([27]))
elif event.scancode == KEY_TAB:
send_data(PoolByteArray([9]))
elif OS.get_scancode_string(event.scancode) == "Shift":
pass
elif OS.get_scancode_string(event.scancode) == "Control":
pass
else:
push_warning('Unhandled input. scancode: ' + str(OS.get_scancode_string(event.scancode)))
func send_data(data: PoolByteArray):
emit_signal("data_sent", data)
func _draw():
# Draw the terminal background
draw_rect(get_rect(), Color(0.0, 0.5, 0.0))
# Naive method. Draw the entire buffer starting with row 0.
for row in range(buffer.rows.size()):
#print("Doing the thing for row: ", row)
# Draw each CharacterData.
for col in range(buffer.rows[row].size()):
var data = buffer.rows[row][col]
#print("row: ", ((row + 1) * charHeight), " col: ", (col * charWidth))
_draw_character(col, row, data)
# Draw the cursor.
_draw_cursor()
func _draw_character(col, row, data):
# Draw the background.
draw_rect(Rect2(Vector2(col * cell.x, row * cell.y), Vector2(cell.x, cell.y)), data.bg)
var font
if data.ff & (1 << Const.FONT_BOLD) and data.ff & (1 << Const.FONT_ITALIC):
font = bold_italic_font
elif data.ff & (1 << Const.FONT_BOLD):
font = bold_font
elif data.ff & (1 << Const.FONT_ITALIC):
font = italic_font
else:
font = normal_font
# Draw the character using foreground color.
draw_char(font, Vector2(col * cell.x, (row + 1) * cell.y), data.ch, '', data.fg)
func _draw_cursor():
draw_rect(Rect2(Vector2(buffer.ccol * cell.x, buffer.crow * cell.y), Vector2(cell.x, cell.y)), Color(1.0, 0.0, 1.0))
func receive_data(data: PoolByteArray):
var utf32 = []
var length = decoder.decode(data, utf32)
parser.parse(utf32, length)
update()