godot-xterm/addons/godot_xterm/resources/asciicast.gd

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extends Animation
signal data_written(data)
signal data_read(data)
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export(int) var version: int = 2
# Initial terminal width (number of columns).
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export(int) var width: int
# Initial terminal height (number of rows).
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export(int) var height: int
func get_class() -> String:
return "Asciicast"
func is_class(name) -> bool:
return name == get_class() or .is_class(name)
func _init():
step = 0.01 # Parent override.