diff --git a/CHANGELOG.md b/CHANGELOG.md index 10ab206..5eebe7d 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -15,7 +15,10 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0 ### Fixed - [#51][i51]: Fixed issue where terminal would lose focus on Tab/Arrow key presses when in a scene with other input nodes. Thanks [@ConteZero] for reporting. +- [#53][i53]: Fixed issue where terminal was not updating when there was no GUI + activity. Thanks [@ConteZero] for providing feedback on this issue. +[i53]: https://github.com/lihop/godot-xterm/issues/53 [i51]: https://github.com/lihop/godot-xterm/issues/51 [@ConteZero]: https://github.com/ConteZero diff --git a/addons/godot_xterm/editor_plugins/terminal/editor_terminal.gd b/addons/godot_xterm/editor_plugins/terminal/editor_terminal.gd index df944bf..558a1f3 100644 --- a/addons/godot_xterm/editor_plugins/terminal/editor_terminal.gd +++ b/addons/godot_xterm/editor_plugins/terminal/editor_terminal.gd @@ -4,7 +4,6 @@ extends "../../terminal.gd" signal exited(exit_code, signum) var editor_settings: EditorSettings -var timer := Timer.new() onready var pty = $PTY @@ -51,20 +50,6 @@ func _ready(): ) _native_terminal._update_theme() - # In editor _process is not called continuously unless the "Update Continuously" - # editor setting is enabled. This setting is disabled by default and uses 100% - # of one core when enabled, so best to leave it off and use a timer instead. - add_child(timer) - timer.wait_time = 0.025 - timer.connect("timeout", self, "_poll") - timer.start() - - -func _poll(): - if pty and pty.has_method("get_master"): - pty.get_master().poll() - update() - func _input(event): if has_focus() and event is InputEventKey and event.is_pressed(): diff --git a/addons/godot_xterm/terminal.gd b/addons/godot_xterm/terminal.gd index f5dd9dd..6f7c14f 100644 --- a/addons/godot_xterm/terminal.gd +++ b/addons/godot_xterm/terminal.gd @@ -83,6 +83,10 @@ func write(data) -> void: # Will be cleared when _flush() is called after VisualServer emits the "frame_pre_draw" signal. _buffer.push_back(data) + # Ensure redraw is requested if terminal is visible. + if visible: + update() + func _flush(): for data in _buffer: