Reverse most obvious mistakes from Godot 4 automatic changes

This commit is contained in:
Daniel Inkpen 2022-11-09 21:52:54 +00:00
parent cdbf3f2adc
commit 099100d3e0
27 changed files with 122 additions and 122 deletions

View file

@ -20,5 +20,5 @@ func _not_implemented() -> int:
if stack.size() >= 2 and "function" in stack[1]:
method = "%s()" % stack[1].function
push_error("Method %s not implemented checked the current platform (%s)." % [method, OS.get_name()])
push_error("Method %s not implemented on the current platform (%s)." % [method, OS.get_name()])
return ERR_METHOD_NOT_FOUND