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Reverse most obvious mistakes from Godot 4 automatic changes
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27 changed files with 122 additions and 122 deletions
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@ -20,5 +20,5 @@ func _not_implemented() -> int:
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if stack.size() >= 2 and "function" in stack[1]:
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method = "%s()" % stack[1].function
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push_error("Method %s not implemented checked the current platform (%s)." % [method, OS.get_name()])
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push_error("Method %s not implemented on the current platform (%s)." % [method, OS.get_name()])
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return ERR_METHOD_NOT_FOUND
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