Reverse most obvious mistakes from Godot 4 automatic changes

This commit is contained in:
Daniel Inkpen 2022-11-09 21:52:54 +00:00
parent cdbf3f2adc
commit 099100d3e0
27 changed files with 122 additions and 122 deletions

View file

@ -148,9 +148,9 @@ func _on_Terminal_key_pressed(data: String, event: InputEventKey) -> void:
(
"Psuedoterminal node currently"
+ " uses pty.h but needs to use either winpty or conpty"
+ " to work checked Windows."
+ " to work on Windows."
),
"Terminal not Supported checked Windows"
"Terminal not Supported on Windows"
)
var scene = item.scene.instantiate()
var pty = scene if OS.has_feature("JavaScript") else scene.get_node("PTY")