mirror of
https://github.com/lihop/godot-xterm.git
synced 2025-05-05 04:34:23 +02:00
Reverse most obvious mistakes from Godot 4 automatic changes
This commit is contained in:
parent
cdbf3f2adc
commit
099100d3e0
27 changed files with 122 additions and 122 deletions
|
@ -42,7 +42,7 @@ func _on_Terminal_key_pressed(_data, event: InputEventKey):
|
|||
if not event:
|
||||
return
|
||||
|
||||
# For some reason, data String is malformed checked HTML5, so only use event.unicode.
|
||||
# For some reason, data String is malformed on HTML5, so only use event.unicode.
|
||||
var data = char(event.unicode)
|
||||
|
||||
match event.scancode:
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue