diff --git a/addons/godot_xterm/native/src_old/constants.cpp b/addons/godot_xterm/native/src/constants.cpp similarity index 81% rename from addons/godot_xterm/native/src_old/constants.cpp rename to addons/godot_xterm/native/src/constants.cpp index ca30568..9d61f48 100644 --- a/addons/godot_xterm/native/src_old/constants.cpp +++ b/addons/godot_xterm/native/src/constants.cpp @@ -1,37 +1,12 @@ +// SPDX-FileCopyrightText: 2021, 2024 Leroy Hopson +// SPDX-License-Identifier: MIT + #include "terminal.h" + #include using namespace godot; -const std::map Terminal::FONTS = { - {"normal_font", "res://addons/godot_xterm/fonts/normal.ttf"}, - {"bold_font", "res://addons/godot_xterm/fonts/bold.ttf"}, - {"italics_font", "res://addons/godot_xterm/fonts/italics.ttf"}, - {"bold_italics_font", "res://addons/godot_xterm/fonts/bold_italics.ttf"}, -}; - -// TODO: Ensure it is default Xterm dark theme. -const Terminal::ColorMap Terminal::COLORS = { - {"ansi_0_color", {"#000000", TSM_COLOR_BLACK}}, - {"ansi_1_color", {"#CD0000", TSM_COLOR_RED}}, - {"ansi_2_color", {"#00CD00", TSM_COLOR_GREEN}}, - {"ansi_3_color", {"#CDCD00", TSM_COLOR_YELLOW}}, - {"ansi_4_color", {"#0000EE", TSM_COLOR_BLUE}}, - {"ansi_5_color", {"#CD00CD", TSM_COLOR_MAGENTA}}, - {"ansi_6_color", {"#00CDCD", TSM_COLOR_CYAN}}, - {"ansi_7_color", {"#E5E5E5", TSM_COLOR_LIGHT_GREY}}, - {"ansi_8_color", {"#7F7F7F", TSM_COLOR_DARK_GREY}}, - {"ansi_9_color", {"#FF0000", TSM_COLOR_LIGHT_RED}}, - {"ansi_10_color", {"#00FF00", TSM_COLOR_LIGHT_GREEN}}, - {"ansi_11_color", {"#FFFF00", TSM_COLOR_LIGHT_YELLOW}}, - {"ansi_12_color", {"#0000FC", TSM_COLOR_LIGHT_BLUE}}, - {"ansi_13_color", {"#FF00FF", TSM_COLOR_LIGHT_MAGENTA}}, - {"ansi_14_color", {"#00FFFF", TSM_COLOR_LIGHT_CYAN}}, - {"ansi_15_color", {"#FFFFFF", TSM_COLOR_WHITE}}, - {"foreground_color", {"#FFFFFF", TSM_COLOR_FOREGROUND}}, - {"background_color", {"#000000", TSM_COLOR_BACKGROUND}}, -}; - const Terminal::KeyMap Terminal::KEY_MAP = { // Godot does not have seperate scancodes for keypad keys when NumLock is // off. We can check the unicode value to determine whether it is off and diff --git a/addons/godot_xterm/native/src/terminal.h b/addons/godot_xterm/native/src/terminal.h index 767cbd3..91ddf9d 100644 --- a/addons/godot_xterm/native/src/terminal.h +++ b/addons/godot_xterm/native/src/terminal.h @@ -37,6 +37,9 @@ namespace godot BOLD_ITALICS, }; + typedef std::map, uint32_t> KeyMap; + + static const KeyMap KEY_MAP; public: enum AttrFlag {