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Load default theme if it exists
This also means that we can load default fonts from it. Falling back to the default Godot font if no theme is set and the default theme does not exist. Having an actual theme loaded also allows live font resizing.
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0c43776619
1 changed files with 18 additions and 12 deletions
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@ -370,6 +370,18 @@ void Terminal::_draw() {
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}
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void Terminal::update_theme() {
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ResourceLoader *rl = ResourceLoader::get_singleton();
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/* Load the default theme if it exists and no theme is set */
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// Having an actual theme resource set allows things like like font resizing.
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const char *default_theme_path =
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"res://addons/godot_xterm/themes/default.tres";
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if (!get_theme().is_valid() && rl->exists(default_theme_path)) {
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set_theme(rl->load(default_theme_path));
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}
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/* Generate color palette based on theme */
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auto set_pallete_color = [this](tsm_vte_color color, String theme_color,
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@ -420,28 +432,22 @@ void Terminal::update_theme() {
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/* Load fonts into the fontmap from theme */
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auto set_font = [this](String font_style, String default_font_path) -> void {
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auto set_font = [this, rl](String font_style) -> void {
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Ref<Font> fontref;
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ResourceLoader *rl = ResourceLoader::get_singleton();
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if (has_font(font_style, "Terminal")) {
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fontref = get_font(font_style, "Terminal");
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} else {
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fontref = rl->load(default_font_path);
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fontref = get_font("");
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}
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fontmap.insert(std::pair<String, Ref<Font>>(font_style, fontref));
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};
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set_font("Bold Italic", "res://addons/godot_xterm/themes/fonts/cousine/"
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"cousine_bold_italic.tres");
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set_font("Bold",
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"res://addons/godot_xterm/themes/fonts/cousine/cousine_bold.tres");
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set_font("Italic",
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"res://addons/godot_xterm/themes/fonts/cousine/cousine_italic.tres");
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set_font(
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"Regular",
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"res://addons/godot_xterm/themes/fonts/cousine/cousine_regular.tres");
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set_font("Bold Italic");
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set_font("Bold");
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set_font("Italic");
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set_font("Regular");
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update_size();
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}
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