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Update godot-cpp submodule
- We now need to include `<string>` in `terminal.cpp`. - Clean-up `.gitmodules` while we're at it.
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3 changed files with 11 additions and 19 deletions
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#include <ResourceLoader.hpp>
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#include <Theme.hpp>
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#include <algorithm>
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#include <string>
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#include <xkbcommon/xkbcommon-keysyms.h>
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// For _populate_key_list(), see below.
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@ -1 +1 @@
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Subproject commit 26d4df4e174124e1174c624d770661b1394fcf5f
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Subproject commit f9f6767722e17a1d690f7ce975e1e7f8065b61e2
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