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Prevent creation of orphan Timer
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1 changed files with 1 additions and 1 deletions
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@ -160,7 +160,7 @@ namespace godot
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enum SelectionMode { NONE, POINTER };
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bool selecting = false;
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SelectionMode selection_mode = SelectionMode::NONE;
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Timer *selection_timer = new Timer();
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Timer *selection_timer;
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void _handle_selection(Ref<InputEventMouse> event);
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void _on_selection_held();
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};
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