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Update godot-cpp
Updates the godot-cpp submodule to a version which supports universal macOS builds. - We now need to include the standard string in terminal.cpp. - Clean-up .gitmodules while we're at it.
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3 changed files with 11 additions and 19 deletions
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@ -8,6 +8,7 @@
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#include <ResourceLoader.hpp>
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#include <Theme.hpp>
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#include <algorithm>
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#include <string>
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#include <xkbcommon/xkbcommon-keysyms.h>
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// For _populate_key_list(), see below.
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