mirror of
https://github.com/lihop/godot-xterm.git
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Change build options
- Removes --disable-pty build option. - Sets debug_symbols="yes" when build target is debug.
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1 changed files with 7 additions and 7 deletions
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@ -15,12 +15,8 @@ while [[ $# -gt 0 ]]; do
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shift
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shift
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;;
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--disable-pty)
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disable_pty="yes"
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shift
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;;
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*)
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echo "Usage: ./build.sh [-t|--target <release|debug>] [--disable_pty]";
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echo "Usage: ./build.sh [-t|--target <release|debug>]";
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exit 128
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shift
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;;
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@ -29,7 +25,11 @@ done
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# Set defaults.
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target=${target:-debug}
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disable_pty=${disable_pty:-no}
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if [ "$target" == "debug" ]; then
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debug_symbols="yes"
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else
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debug_symbols="no"
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fi
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nproc=$(nproc || sysctl -n hw.ncpu)
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# Get the absolute path to the directory this script is in.
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@ -73,7 +73,7 @@ cmake --build build --config $target -j$nproc
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# Build libgodot-xterm.
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cd ${NATIVE_DIR}
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scons target=template_$target arch=$(uname -m) disable_pty=$disable_pty
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scons target=template_$target arch=$(uname -m) debug_symbols=$debug_symbols
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# Use Docker to build libgodot-xterm javascript.
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#if [ -x "$(command -v docker-compose)" ]; then
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