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Don't register TPut util as a global unique class
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5 changed files with 6 additions and 12 deletions
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@ -15,6 +15,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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- Supported Godot version -> 3.3.2.
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- Set a default theme if no theme property has been set.
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- Changed default font from Cousine to Hack, which is the same as Godot's script editor, and reduced size from 16 to 14.
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- TPut no longer registered as a unique global class (i.e. removed `class_name TPut`).
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### Fixed
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- Don't swap red and blue channels of theme colors.
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@ -1,5 +1,4 @@
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extends Reference
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class_name TPut
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# Control Sequence Introducer
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const CSI = "\u001b["
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@ -8,6 +8,8 @@ extends Control
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# - https://tldp.org/HOWTO/Bash-Prompt-HOWTO/x361.html
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# - https://www.youtube.com/watch?v=jTSQlIK_92w
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const TPut := preload("res://addons/godot_xterm/util/tput.gd")
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# Title generated using command: toilet -f pagga GODOT XTERM
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const TITLE = """
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░█▀▀░█▀█░█▀▄░█▀█░▀█▀░░░█░█░▀█▀░█▀▀░█▀▄░█▄█\r
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@ -1,9 +1,11 @@
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extends Node
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const TPut := preload("res://addons/godot_xterm/util/tput.gd")
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signal exited(status)
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var line := ""
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var _tput: TPut
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var _tput
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onready var terminal = $Terminal
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onready var _has_js: bool = OS.has_feature("JavaScript")
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@ -8,16 +8,6 @@
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config_version=4
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_global_script_classes=[ {
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"base": "Reference",
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"class": "TPut",
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"language": "GDScript",
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"path": "res://addons/godot_xterm/util/tput.gd"
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} ]
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_global_script_class_icons={
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"TPut": ""
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}
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[application]
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config/name="Godot Xterm"
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