Add namespace

Adds a globally unique namespace `GDXterm` that can be used to
conveniently access scripts.
This commit is contained in:
Leroy Hopson 2021-07-03 20:44:51 +07:00
parent 964af715d6
commit 39702646dc
No known key found for this signature in database
GPG key ID: D2747312A6DB51AA
4 changed files with 20 additions and 7 deletions

View file

@ -8,6 +8,16 @@
config_version=4
_global_script_classes=[ {
"base": "Reference",
"class": "GDXterm",
"language": "GDScript",
"path": "res://addons/godot_xterm/namespace.gd"
} ]
_global_script_class_icons={
"GDXterm": ""
}
[application]
config/name="Godot Xterm"
@ -20,7 +30,7 @@ window/vsync/use_vsync=false
[editor_plugins]
enabled=PoolStringArray( "res://addons/godot_xterm/plugin.cfg", "res://addons/gut/plugin.cfg" )
enabled=PoolStringArray( "res://addons/godot_xterm/plugin.cfg" )
[rendering]