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https://github.com/lihop/godot-xterm.git
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Add namespace
Adds a globally unique namespace `GDXterm` that can be used to conveniently access scripts.
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parent
964af715d6
commit
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4 changed files with 20 additions and 7 deletions
5
addons/godot_xterm/namespace.gd
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5
addons/godot_xterm/namespace.gd
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@ -0,0 +1,5 @@
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class_name GDXterm
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const Terminal := preload("./nodes/terminal/terminal.gd")
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const PTYUnix := preload("./nodes/pty/unix/pty_unix.gd")
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const TPut := preload("./util/tput.gd")
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@ -8,8 +8,6 @@ extends Control
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# - https://tldp.org/HOWTO/Bash-Prompt-HOWTO/x361.html
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# - https://www.youtube.com/watch?v=jTSQlIK_92w
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const TPut := preload("res://addons/godot_xterm/util/tput.gd")
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# Title generated using command: toilet -f pagga GODOT XTERM
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const TITLE = """
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░█▀▀░█▀█░█▀▄░█▀█░▀█▀░░░█░█░▀█▀░█▀▀░█▀▄░█▄█\r
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@ -38,7 +36,7 @@ var row: int
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var menu_start_row: int
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var offset: int
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onready var tput = TPut.new($Terminal)
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onready var tput = GDXterm.TPut.new($Terminal)
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func _ready():
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@ -105,10 +103,10 @@ func draw_menu():
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func _on_Terminal_key_pressed(data: String, event: InputEventKey) -> void:
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match data:
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TPut.CURSOR_UP: # Up arrow key
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tput.CURSOR_UP: # Up arrow key
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selected_index = int(clamp(selected_index - 1, 0, menu_items.size() - 1))
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draw_menu()
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TPut.CURSOR_DOWN: # Down arrow key
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tput.CURSOR_DOWN: # Down arrow key
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selected_index = int(clamp(selected_index + 1, 0, menu_items.size() - 1))
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draw_menu()
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"1":
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@ -1,4 +1,4 @@
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extends "res://addons/godot_xterm/nodes/terminal/terminal.gd"
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extends GDXterm.Terminal
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onready var pty = $PTY
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@ -8,6 +8,16 @@
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config_version=4
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_global_script_classes=[ {
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"base": "Reference",
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"class": "GDXterm",
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"language": "GDScript",
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"path": "res://addons/godot_xterm/namespace.gd"
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} ]
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_global_script_class_icons={
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"GDXterm": ""
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}
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[application]
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config/name="Godot Xterm"
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@ -20,7 +30,7 @@ window/vsync/use_vsync=false
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[editor_plugins]
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enabled=PoolStringArray( "res://addons/godot_xterm/plugin.cfg", "res://addons/gut/plugin.cfg" )
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enabled=PoolStringArray( "res://addons/godot_xterm/plugin.cfg" )
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[rendering]
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