mirror of
https://github.com/lihop/godot-xterm.git
synced 2024-11-22 01:30:25 +01:00
Add support for key input
This commit is contained in:
parent
580760ffad
commit
3fcaa79f6e
2 changed files with 59 additions and 1 deletions
|
@ -6,11 +6,13 @@
|
|||
#include <godot_cpp/classes/control.hpp>
|
||||
#include <godot_cpp/classes/font.hpp>
|
||||
#include <godot_cpp/classes/image_texture.hpp>
|
||||
#include <godot_cpp/classes/input_event_key.hpp>
|
||||
#include <godot_cpp/classes/rendering_server.hpp>
|
||||
#include <godot_cpp/classes/resource_loader.hpp>
|
||||
#include <godot_cpp/classes/shader_material.hpp>
|
||||
#include <godot_cpp/classes/timer.hpp>
|
||||
#include <libtsm.h>
|
||||
#include <xkbcommon/xkbcommon-keysyms.h>
|
||||
|
||||
#define SHADERS_DIR "res://addons/godot_xterm/shaders/"
|
||||
#define FOREGROUND_SHADER_PATH SHADERS_DIR "foreground.gdshader"
|
||||
|
@ -64,10 +66,13 @@ void Terminal::_bind_methods()
|
|||
|
||||
ClassDB::bind_method(D_METHOD("write", "data"), &Terminal::write);
|
||||
ClassDB::bind_method(D_METHOD("get_cursor_pos"), &Terminal::get_cursor_pos);
|
||||
ClassDB::bind_method(D_METHOD("_on_gui_input", "event"), &Terminal::_gui_input);
|
||||
}
|
||||
|
||||
Terminal::Terminal()
|
||||
{
|
||||
set_focus_mode(FOCUS_ALL);
|
||||
|
||||
max_scrollback = 1000;
|
||||
|
||||
blink_on_time = 0.6;
|
||||
|
@ -93,6 +98,7 @@ Terminal::Terminal()
|
|||
}
|
||||
tsm_vte_set_bell_cb(vte, &Terminal::_bell_cb, this);
|
||||
|
||||
initialize_input();
|
||||
initialize_rendering();
|
||||
update_theme();
|
||||
update_sizes();
|
||||
|
@ -163,6 +169,10 @@ String Terminal::write(const Variant data)
|
|||
return response.get_string_from_utf8();
|
||||
}
|
||||
|
||||
void Terminal::_gui_input(const Ref<InputEvent> &event) {
|
||||
_handle_key_input(event);
|
||||
}
|
||||
|
||||
void Terminal::_notification(int what)
|
||||
{
|
||||
switch (what)
|
||||
|
@ -593,3 +603,45 @@ void Terminal::set_inverse_mode(const int mode) {
|
|||
int Terminal::get_inverse_mode() const {
|
||||
return static_cast<int>(inverse_mode);
|
||||
}
|
||||
|
||||
void Terminal::initialize_input() {
|
||||
connect("gui_input", Callable(this, "_on_gui_input"));
|
||||
}
|
||||
|
||||
void Terminal::_handle_key_input(Ref<InputEventKey> event) {
|
||||
if (!event.is_valid() || !event->is_pressed())
|
||||
return;
|
||||
|
||||
const Key keycode = event->get_keycode();
|
||||
char32_t unicode = event->get_unicode();
|
||||
uint32_t ascii = unicode <= 127 ? unicode : 0;
|
||||
|
||||
unsigned int mods = 0;
|
||||
if (event->is_alt_pressed())
|
||||
mods |= TSM_SHIFT_MASK;
|
||||
if (event->is_ctrl_pressed())
|
||||
mods |= TSM_CONTROL_MASK;
|
||||
if (event->is_shift_pressed())
|
||||
mods |= TSM_SHIFT_MASK;
|
||||
|
||||
std::pair<Key, char32_t> key = {keycode, unicode};
|
||||
uint32_t keysym = (KEY_MAP.count(key) > 0) ? KEY_MAP.at(key) : XKB_KEY_NoSymbol;
|
||||
|
||||
last_input_event_key = event;
|
||||
tsm_vte_handle_keyboard(vte, keysym, ascii, mods, unicode ? unicode : TSM_VTE_INVALID);
|
||||
|
||||
// Return to the bottom of the scrollback buffer if we scrolled up. Ignore
|
||||
// modifier keys pressed in isolation or if Ctrl+Shift modifier keys are
|
||||
// pressed.
|
||||
std::set<Key> mod_keys = {KEY_ALT, KEY_SHIFT, KEY_CTRL, KEY_META};
|
||||
if (mod_keys.find(keycode) == mod_keys.end() &&
|
||||
!(event->is_ctrl_pressed() && event->is_shift_pressed())) {
|
||||
tsm_screen_sb_reset(screen);
|
||||
queue_redraw();
|
||||
}
|
||||
|
||||
// Prevent focus changing to other inputs when pressing Tab or Arrow keys.
|
||||
std::set<Key> tab_arrow_keys = {KEY_LEFT, KEY_UP, KEY_RIGHT, KEY_DOWN, KEY_TAB};
|
||||
if (tab_arrow_keys.find(keycode) != tab_arrow_keys.end())
|
||||
accept_event();
|
||||
}
|
||||
|
|
|
@ -7,6 +7,7 @@
|
|||
|
||||
#include <godot_cpp/classes/control.hpp>
|
||||
#include <godot_cpp/classes/image_texture.hpp>
|
||||
#include <godot_cpp/classes/input_event_key.hpp>
|
||||
#include <godot_cpp/classes/rendering_server.hpp>
|
||||
#include <godot_cpp/classes/shader_material.hpp>
|
||||
#include <godot_cpp/classes/timer.hpp>
|
||||
|
@ -75,6 +76,7 @@ namespace godot
|
|||
|
||||
String write(const Variant data);
|
||||
|
||||
void _gui_input(const Ref<InputEvent> &event) override;
|
||||
protected:
|
||||
static void _bind_methods();
|
||||
|
||||
|
@ -146,6 +148,10 @@ namespace godot
|
|||
void _get_property_list(List<PropertyInfo> *p_list) const;
|
||||
bool _is_valid_color_name(const String &p_name);
|
||||
bool _is_valid_font_type(const String &p_name);
|
||||
|
||||
Ref<InputEventKey> last_input_event_key;
|
||||
void initialize_input();
|
||||
void _handle_key_input(Ref<InputEventKey> event);
|
||||
};
|
||||
|
||||
} // namespace godot
|
||||
|
|
Loading…
Reference in a new issue