mirror of
https://github.com/lihop/godot-xterm.git
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Migrate CI from travis-ci.com to GitHub Actions
This commit is contained in:
parent
630e0104d5
commit
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9 changed files with 57 additions and 27 deletions
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@ -1,3 +1,3 @@
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addons/godot_xterm/native/external/*
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addons/godot_xterm/native/bin/**/*
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addons/godot_xterm/native/bin/*
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addons/godot_xterm/native/.sconsign*.dblite
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27
.github/workflows/main.yml
vendored
Normal file
27
.github/workflows/main.yml
vendored
Normal file
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@ -0,0 +1,27 @@
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name: build
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on:
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push:
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branches: [ master ]
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pull_request:
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branches: [ master ]
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jobs:
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build-nixos:
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runs-on: ubuntu-latest
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steps:
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- uses: actions/checkout@v2
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- name: Build for supported platforms on NixOS
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run: docker-compose run build-nixos
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build-archlinux:
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runs-on: ubuntu-latest
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steps:
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- uses: actions/checkout@v2
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- name: Build for supported platforms on Arch Linux
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run: docker-compose run build-archlinux
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build-ubuntu:
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runs-on: ubuntu-latest
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steps:
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- uses: actions/checkout@v2
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- name: Build for supported platforms on Ubuntu
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run: docker-compose run build-ubuntu
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15
.travis.yml
15
.travis.yml
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@ -1,15 +0,0 @@
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language: nix
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services:
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- docker
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jobs:
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include:
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- name: "Build native libs on Arch Linux"
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env: SERVICE=build-archlinux
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- name: "Build native libs on NixOS"
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env: SERVICE=build-nixos
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- name: "Build native libs on Ubuntu"
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env: SERVICE=build-ubuntu
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script: docker-compose run $SERVICE
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@ -5,7 +5,7 @@
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![Version](https://img.shields.io/badge/version-0.1.0-orange.svg)
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![Godot Version](https://img.shields.io/badge/godot-3.2+-blue.svg)
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![License](https://img.shields.io/badge/license-MIT-green.svg)
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[![Build Status](https://travis-ci.com/lihop/godot-xterm.svg?branch=master)](https://travis-ci.com/lihop/godot-xterm)
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[![Build Status](https://github.com/lihop/godot-xterm/workflows/build/badge.svg?branch=master)](https://github.com/lihop/godot-xterm/actions?query=branch%3Amaster)
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Terminal emulator for Godot using GDNative and [libtsm](https://github.com/Aetf/libtsm).
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@ -9,7 +9,7 @@ NATIVE_DIR="$( cd "$(dirname "$0")" >/dev/null 2>&1 ; pwd -P )"
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# Run script inside a nix shell if it is available.
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if command -v nix-shell && [ $NIX_PATH ] && [ -z $IN_NIX_SHELL ]; then
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cd ${NATIVE_DIR}
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nix-shell --pure --command "./build.sh $1"
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nix-shell --pure --run "NIX_PATH=${NIX_PATH} ./build.sh $1"
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exit
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fi
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# Cross-compile release build for all platforms.
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scons platform=linux bits=64 target=release -j$(nproc)
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if [ $IN_NIX_SHELL ]; then
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nix-shell --pure --argstr system i686-linux --run 'scons platform=linux bits=32 target=release -j$(nproc)'
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nix-shell --pure --argstr system i686-linux --run "NIX_PATH=${NIX_PATH} scons platform=linux bits=32 target=release -j$(nproc)"
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else
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scons platform=linux bits=32 target=release -j$(nproc)
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fi
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scons platform=windows bits=64 target=release -j$(nproc)
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#scons platform=windows bits=32 target=release -j$(nproc)
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@ -6,6 +6,7 @@ with (import <nixpkgs> {
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mkShell {
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buildInputs = with pkgs; [
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binutils.bintools
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cacert
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cmake
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git
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libxkbcommon
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build:
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context: .
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dockerfile: ./dockerfiles/archlinux
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command: /src/addons/godot_xterm/native/build.sh
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command: /src/addons/godot_xterm/native/build.sh release-all
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build-nixos:
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build:
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context: .
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build:
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context: .
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dockerfile: ./dockerfiles/ubuntu
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command: /src/addons/godot_xterm/native/build.sh
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command: /src/addons/godot_xterm/native/build.sh release-all
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@ -1,7 +1,14 @@
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FROM archlinux:20200908
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RUN pacman -Sy --needed --noconfirm \
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base-devel \
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cmake \
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# The following are required to compile for any platform:
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git \
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scons
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scons \
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# The following are required to compile for 64-bit Linux:
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base-devel \
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# The following are required to compile for 32-bit Linux:
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multilib-devel \
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# The following is required to cross-compile for 32/64-bit Windows:
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mingw-w64-gcc \
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# The following is required to cross-compile for MacOS:
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clang
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COPY . /src
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@ -1,8 +1,16 @@
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FROM ubuntu:18.04
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RUN apt-get update && apt-get install -y \
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build-essential \
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cmake \
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# The following are required to compile for any platform:
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git \
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python3 \
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scons
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scons \
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# The following are required to compile for 64-bit Linux:
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build-essential \
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# The following are required to compile for 32-bit Linux:
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gcc-multilib \
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g++-multilib \
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# The following is required to cross-compile for 32/64-bit Windows:
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g++-mingw-w64-x86-64 \
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# The following is required to cross-compile for MacOS:
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clang
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COPY . /src
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