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fix build for windows platform
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1 changed files with 1 additions and 4 deletions
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@ -5,6 +5,7 @@
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#include <algorithm>
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#include <godot_cpp/classes/control.hpp>
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#include <godot_cpp/classes/display_server.hpp>
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#include <godot_cpp/classes/font.hpp>
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#include <godot_cpp/classes/image_texture.hpp>
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#include <godot_cpp/classes/input.hpp>
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@ -22,10 +23,6 @@
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#include <libtsm.h>
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#include <xkbcommon/xkbcommon-keysyms.h>
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#if defined(__linux)
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#include <godot_cpp/classes/display_server.hpp>
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#endif
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#define SHADERS_DIR "res://addons/godot_xterm/shaders/"
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#define FOREGROUND_SHADER_PATH SHADERS_DIR "foreground.gdshader"
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#define BACKGROUND_SHADER_PATH SHADERS_DIR "background.gdshader"
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