mirror of
https://github.com/lihop/godot-xterm.git
synced 2024-11-22 01:30:25 +01:00
Fix rendering according to test
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parent
6d112ca0f2
commit
4771a3c9a7
5 changed files with 65 additions and 5 deletions
14
.github/workflows/main.yml
vendored
14
.github/workflows/main.yml
vendored
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@ -246,7 +246,7 @@ jobs:
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path: docs/demo
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test:
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name: Test (${{ matrix.platform }}, ${{ matrix.arch }}, debug)
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name: Test (${{ matrix.test-type }}, ${{ matrix.platform }}, ${{ matrix.arch }}, debug)
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needs: [check-archive, check-pre-commit]
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runs-on: ${{ matrix.os }}
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strategy:
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@ -254,6 +254,10 @@ jobs:
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matrix:
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platform: [linux, windows] # Testing not currently supported on macOS.
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bits: [64, 32]
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test-type: [headless, rendering]
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exclude:
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- platform: windows
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test-type: rendering
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include:
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- platform: linux
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os: ubuntu-22.04
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@ -302,7 +306,13 @@ jobs:
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name: libgodot-xterm-debug
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path: addons/godot_xterm/native/bin
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- name: Test
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run: just test
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shell: bash
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run: |
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if [ "${{ matrix.test-type }}" = "headless" ]; then
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just test
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else
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just test-${{ matrix.test-type }}
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fi
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delete-asset-imports:
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name: Delete Asset Imports
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5
Justfile
5
Justfile
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@ -12,7 +12,10 @@ install:
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{{godot}} --headless -s plug.gd install
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test:
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{{godot}} --headless -s addons/gut/gut_cmdln.gd -gdir=res://test -gexit
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{{godot}} --headless -s addons/gut/gut_cmdln.gd -gtest=res://test/test_terminal.gd -gexit
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test-rendering:
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{{godot}} --windowed --resolution 400x200 --position 0,0 -s addons/gut/gut_cmdln.gd -gtest=res://test/test_rendering.gd -gopacity=0 -gexit
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uninstall:
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{{godot}} --headless -s plug.gd uninstall
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@ -70,6 +70,7 @@ void Terminal::_bind_methods()
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ClassDB::bind_method(D_METHOD("write", "data"), &Terminal::write);
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ClassDB::bind_method(D_METHOD("get_cursor_pos"), &Terminal::get_cursor_pos);
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ClassDB::bind_method(D_METHOD("get_cell_size"), &Terminal::get_cell_size);
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ClassDB::bind_method(D_METHOD("_on_frame_post_draw"), &Terminal::_on_frame_post_draw);
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ClassDB::bind_method(D_METHOD("_on_gui_input", "event"), &Terminal::_gui_input);
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ClassDB::bind_method(D_METHOD("_on_selection_held"), &Terminal::_on_selection_held);
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}
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@ -173,7 +174,7 @@ String Terminal::write(const Variant data)
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response.clear();
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tsm_vte_input(vte, (char *)bytes.ptr(), bytes.size());
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queue_redraw();
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redraw_requested = true;
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return response.get_string_from_utf8();
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}
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@ -489,7 +490,7 @@ void Terminal::initialize_rendering() {
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rs->viewport_set_disable_3d(viewport, true);
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rs->viewport_set_transparent_background(viewport, true);
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rs->viewport_set_clear_mode(viewport, RenderingServer::ViewportClearMode::VIEWPORT_CLEAR_NEVER);
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rs->viewport_set_update_mode(viewport, RenderingServer::ViewportUpdateMode::VIEWPORT_UPDATE_WHEN_VISIBLE);
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rs->viewport_set_update_mode(viewport, RenderingServer::ViewportUpdateMode::VIEWPORT_UPDATE_ALWAYS);
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rs->viewport_set_active(viewport, true);
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fore_shader = rl->load(FOREGROUND_SHADER_PATH);
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@ -501,6 +502,8 @@ void Terminal::initialize_rendering() {
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fore_canvas_item = rs->canvas_item_create();
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rs->canvas_item_set_material(fore_canvas_item, fore_material->get_rid());
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rs->canvas_item_set_parent(fore_canvas_item, get_canvas_item());
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rs->connect("frame_post_draw", Callable(this, "_on_frame_post_draw"));
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}
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void Terminal::update_theme() {
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@ -521,6 +524,13 @@ void Terminal::update_theme() {
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refresh();
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}
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void Terminal::_on_frame_post_draw() {
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if (redraw_requested) {
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queue_redraw();
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redraw_requested = false;
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}
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}
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void Terminal::draw_screen() {
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if (framebuffer_age == 0) {
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Rect2 rect = Rect2(Vector2(), size);
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@ -143,6 +143,8 @@ namespace godot
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void update_theme();
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void update_sizes(bool force = false);
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void update_shader_parameters(Ref<ShaderMaterial> material);
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bool redraw_requested = false;
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void _on_frame_post_draw();
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void draw_screen();
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void refresh();
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void cleanup_rendering();
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35
test/test_rendering.gd
Normal file
35
test/test_rendering.gd
Normal file
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@ -0,0 +1,35 @@
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# SPDX-FileCopyrightText: 2024 Leroy Hopson <godot-xterm@leroy.nix.nz>
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# SPDX-License-Identifier: MIT
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class_name RenderingTest extends GutTest
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var terminal: Terminal
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# Return the color in the center of the given cell.
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func pick_cell_color(cell := Vector2i(0, 0)) -> Color:
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var cell_size = terminal.get_cell_size()
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var pixelv = Vector2(cell) * cell_size + (cell_size / 2)
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return get_viewport().get_texture().get_image().get_pixelv(cell_size / 2)
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func before_each():
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terminal = Terminal.new()
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terminal.add_theme_font_override("normal_font", preload("res://themes/fonts/regular.tres"))
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terminal.set_anchors_and_offsets_preset(Control.PRESET_FULL_RECT)
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call_deferred("add_child_autofree", terminal)
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await wait_for_signal(terminal.ready, 5)
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class TestRendering:
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extends RenderingTest
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func test_update():
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terminal.write("\u001b[38;2;255;0;0m")
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terminal.write("█".repeat(terminal.get_cols() * terminal.get_rows()))
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await get_tree().physics_frame
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terminal.queue_redraw()
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await wait_for_signal(terminal.draw, 3)
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await wait_frames(10)
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var cell_color = pick_cell_color(Vector2i(0, 0))
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assert_eq(cell_color, Color.RED)
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