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feat(theme)!: set a default theme
Adds 'Terminal' type to the default theme. Sets values to those similar to CodeEdit and TextEdit. Colors default to Xterm defaults.
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6 changed files with 108 additions and 14 deletions
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@ -45,6 +45,7 @@ myst_substitutions = {
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# Godot classes.
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'AudioStream': '[AudioStream](' + godot_class.format('audiostream.html') + ')',
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'CanvasItem': '[CanvasItem](' + godot_class.format('canvasitem.html') + ')',
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'CodeEdit': '[CodeEdit](' + godot_class.format('code_edit.html') + ')',
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'Color': '[Color](' + godot_class.format('color.html') + ')',
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'Control': '[Control](' + godot_class.format('control.html') + ')',
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'Error': '[Error](' + godot_class.format('%40globalscope.html#enum-globalscope-error') + ')',
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@ -57,6 +58,7 @@ myst_substitutions = {
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'PoolByteArray': '[PoolByteArray](' + godot_class.format('poolbytearray.html') + ')',
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'PoolStringArray': '[PoolStringArray](' + godot_class.format('poolstringarray.html') + ')',
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'String': '[String](' + godot_class.format('string.html') + ')',
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'TextEdit': '[TextEdit](' + godot_class.format('text_edit.html') + ')',
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'Vector2': '[Vector2](' + godot_class.format('vector2.html') + ')',
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'bool': '[bool](' + godot_class.format('bool.html') + ')',
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'float': '[float](' + godot_class.format('float.html') + ')',
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