added windows pty support

This commit is contained in:
Alexander Treml 2025-06-26 15:54:12 +02:00
parent 89f92f9c1e
commit 4c25b2f6a8
23 changed files with 1478 additions and 695 deletions

View file

@ -0,0 +1,41 @@
// SPDX-FileCopyrightText: 2024 Leroy Hopson <godot-xterm@leroy.nix.nz>
// SPDX-License-Identifier: MIT
#pragma once
#include <godot_cpp/variant/callable.hpp>
#include <godot_cpp/variant/dictionary.hpp>
namespace godot
{
class PTYWin
{
public:
static Dictionary fork(
const String &p_file,
const PackedStringArray &p_args,
const PackedStringArray &p_env,
const String &p_cwd,
const int &p_cols,
const int &p_rows,
const int &p_uid,
const int &p_gid,
const bool &p_utf8,
const String &p_helper_path,
const Callable &p_on_exit);
static Dictionary open(
const int &p_cols,
const int &p_rows);
static void resize(
int64_t p_hpc,
const int &p_cols,
const int &p_rows);
static void close(
uint64_t hpc,
int fd,
int fd_out);
};
} // namespace godot