diff --git a/docs/CHANGELOG.md b/docs/CHANGELOG.md index 81f8e78..b8f8025 100644 --- a/docs/CHANGELOG.md +++ b/docs/CHANGELOG.md @@ -7,17 +7,20 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0 ## [Unreleased](https://github.com/lihop/godot-xterm/compare/v2.1.1...HEAD) ### Changed +- Changed theme item names to be compatible with Godot version 3.5 (no spaces), + consistent with other theme item names (snake_case), and to match the ANSI + color names listed on the [ANSI escape code Wikipedia page](https://en.wikipedia.org/wiki/ANSI_escape_code#3-bit_and_4-bit). + +### Deprecated - Deprecated the `cols` and `rows` properties of Terminal. These properties will be removed in a future version. Please use `get_cols()` and `get_rows()` instead. - Deprecated the undocumented `get_master()` method of PTY that returned its Pipe. This method will be removed in a future version. The Pipe class is for internal use only and may be changed at any time. -- Changed theme item names to be compatible with Godot version 3.5 (no spaces), - consistent with other theme item names (snake_case), and to match the ANSI - color names listed on the [ANSI escape code Wikipedia page](https://en.wikipedia.org/wiki/ANSI_escape_code#3-bit_and_4-bit). - Old names are deprecated and will be removed in a future version. - Please update theme item names as follows (paying particular attention to `Light Grey`, `Dark Grey`, `White`, `Bold Italic`, and the `Light *` variants): +- Deprecated old theme item names. + Support for these names will be removed in a future version. + Please update the names as follows (paying particular attention to `Light Grey`, `Dark Grey`, `White`, `Bold Italic`, and the `Light *` variants): - Colors: - `Black` -> `black` - `Red` -> `red` @@ -46,7 +49,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0 ### Removed - Removed support for Godot version 3.3.x. GodotXterm *might* still work with this - version of Godot if compiled with the correct version of godot-cpp, but compatibility + version of Godot if compiled with the correct version of godot-cpp, but compatibility is no longer officially supported. ### Fixed