mirror of
https://github.com/lihop/godot-xterm.git
synced 2025-05-04 12:14:24 +02:00
parent
fae28006cf
commit
57c1c3524d
3 changed files with 92 additions and 6 deletions
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@ -21,6 +21,11 @@ enum UpdateMode {
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ALL_NEXT_FRAME,
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}
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enum SelectionMode {
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NONE,
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POINTER,
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}
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export (UpdateMode) var update_mode = UpdateMode.AUTO setget set_update_mode
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var cols = 2
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@ -30,6 +35,11 @@ var _viewport: Viewport = preload("./viewport.tscn").instance()
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var _native_terminal: Control = _viewport.get_node("Terminal")
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var _screen := TextureRect.new()
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var _visibility_notifier := VisibilityNotifier2D.new()
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var _selecting := false
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var _selecting_mode: int = SelectionMode.NONE
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var _selection_timer := Timer.new()
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var _dirty := false
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var buffer := StreamPeerBuffer.new()
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@ -61,6 +71,14 @@ func write(data) -> void:
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_native_terminal.update()
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func copy_selection() -> String:
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return _native_terminal.copy_selection()
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func copy_all() -> String:
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return _native_terminal.copy_all()
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func _ready():
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if theme:
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_native_terminal.theme = theme
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@ -79,9 +97,13 @@ func _ready():
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_visibility_notifier.connect("screen_entered", self, "_refresh")
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_selection_timer.wait_time = 0.05
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_selection_timer.connect("timeout", self, "_on_selection_held")
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add_child(_viewport)
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add_child(_screen)
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add_child(_visibility_notifier)
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add_child(_selection_timer)
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_refresh()
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@ -94,6 +116,7 @@ func _refresh():
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func _gui_input(event):
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_native_terminal._gui_input(event)
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_handle_mouse_wheel(event)
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_handle_selection(event)
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func _handle_mouse_wheel(event: InputEventMouseButton):
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@ -117,6 +140,41 @@ func _handle_mouse_wheel(event: InputEventMouseButton):
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_native_terminal.sb_down(3 * event.factor)
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func _handle_selection(event: InputEventMouse):
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if event is InputEventMouseButton:
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if not event or not event.is_pressed() or not event.button_index == BUTTON_LEFT:
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return
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if _selecting:
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_selecting = false
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_selecting_mode = SelectionMode.NONE
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_native_terminal.reset_selection()
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# Single-click select pointer.
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_selecting = false
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_selecting_mode = SelectionMode.POINTER
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elif event is InputEventMouseMotion:
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if (
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event.button_mask & BUTTON_MASK_LEFT
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and _selecting_mode != SelectionMode.NONE
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and not _selecting
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):
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_selecting = true
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_native_terminal.start_selection(_mouse_to_cell(event.position))
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_selection_timer.start()
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func _on_selection_held() -> void:
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if not Input.is_mouse_button_pressed(BUTTON_LEFT) or _selecting_mode == SelectionMode.NONE:
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_selection_timer.stop()
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return
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var position: Vector2 = _mouse_to_cell(get_local_mouse_position())
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_native_terminal.select_to_pointer(position)
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_selection_timer.start()
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func _notification(what: int) -> void:
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match what:
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NOTIFICATION_RESIZED:
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@ -146,6 +204,10 @@ func _on_bell():
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emit_signal("bell")
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func _mouse_to_cell(pos: Vector2) -> Vector2:
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return Vector2(pos / _native_terminal.cell_size)
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func _set_size_warning(value):
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if value:
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push_warning(
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