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5838b7fe7e
1 changed files with 36 additions and 0 deletions
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@ -1,8 +1,15 @@
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// Copyright (c) 2021, Leroy Hopson (MIT License).
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// This file contains snippets of code taken from Godot's TextEdit node.
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// The snippet code is copyright of its authors and released under the MIT
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// license:
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// - Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur (MIT License).
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// - Copyright (c) 2014-2021 Godot Engine contributors (MIT License).
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#include "terminal.h"
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#include <Dictionary.hpp>
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#include <InputEventKey.hpp>
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#include <InputEventMouseButton.hpp>
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#include <OS.hpp>
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#include <ResourceLoader.hpp>
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#include <Theme.hpp>
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@ -359,6 +366,35 @@ void Terminal::_gui_input(Variant event) {
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tsm_vte_handle_keyboard(vte, keysym, ascii, mods,
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unicode ? unicode : TSM_VTE_INVALID);
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}
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Ref<InputEventMouseButton> mb = event;
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if (mb.is_valid()) {
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Vector2 mpos = mb->get_position();
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if (mb->is_pressed()) {
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if (mb->get_button_index() == GLOBAL_CONSTANT(BUTTON_WHEEL_UP)) {
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if (mb->get_alt()) {
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// Scroll 5 times as fast as normal (like in TextEdit).
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tsm_screen_sb_up(screen, 15 * mb->get_factor());
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} else {
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// Scroll 3 lines.
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tsm_screen_sb_up(screen, 3 * mb->get_factor());
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}
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update();
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}
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if (mb->get_button_index() == GLOBAL_CONSTANT(BUTTON_WHEEL_DOWN)) {
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if (mb->get_alt()) {
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// Scroll 5 times as fast as normal (like in TextEdit).
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tsm_screen_sb_down(screen, 15 * mb->get_factor());
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} else {
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// Scroll 3 lines.
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tsm_screen_sb_down(screen, 3 * mb->get_factor());
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}
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update();
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}
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}
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}
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}
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void Terminal::_draw() {
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