mirror of
https://github.com/lihop/godot-xterm.git
synced 2024-11-21 17:20:25 +01:00
Remove asset import job
This commit is contained in:
parent
5c175d9192
commit
60054e7ee0
3 changed files with 12 additions and 99 deletions
21
.github/actions/import-assets/action.yml
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21
.github/actions/import-assets/action.yml
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@ -1,21 +0,0 @@
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name: Import assets
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inputs:
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godot-version:
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required: true
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runs:
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using: "composite"
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steps:
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- name: Setup Godot
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uses: lihop/setup-godot@v2
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with:
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version: ${{ inputs.godot-version }}
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- name: Install just
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uses: taiki-e/install-action@just
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- name: Install dev dependencies
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shell: bash
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run: just install
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- name: Import assets
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shell: bash
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run: |
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# HACK: See https://github.com/godotengine/godot-proposals/issues/1362.
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(for i in {1..4}; do godot --editor --headless & sleep 5 && .github/actions/import-assets/monitor_import.sh; done) || true
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10
.github/actions/import-assets/monitor_import.sh
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10
.github/actions/import-assets/monitor_import.sh
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@ -1,10 +0,0 @@
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#!/bin/sh
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# Source: https://github.com/godotengine/godot/pull/68461#issuecomment-1328177902
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while [ "$(printf "%.0f\n" $(top -n 1 -b | awk '/^%Cpu/{print $2}'))" -gt 10 ];
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do
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echo "$(top -n 1 -b | awk '/^%Cpu/{print $2}')";
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done
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echo "Finished importing. Killing godot editor process";
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kill -9 $(pgrep -o godot)
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80
.github/workflows/main.yml
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80
.github/workflows/main.yml
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@ -6,32 +6,6 @@ on:
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- cron: 0 11 * * *
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jobs:
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import-assets:
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name: "Import Assets"
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runs-on: ${{ matrix.os }}
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strategy:
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fail-fast: false
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matrix:
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platform: [linux, macos, windows]
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include:
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- platform: linux
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os: ubuntu-22.04
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- platform: macos
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os: macos-12
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- platform: windows
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os: windows-2022
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steps:
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- uses: actions/checkout@v4
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- name: Import assets
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uses: ./.github/actions/import-assets
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with:
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godot-version: v4.2.1-stable
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- name: Upload imports
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uses: actions/upload-artifact@v4
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with:
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name: imports-${{ matrix.platform }}
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path: .godot/
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build-linux:
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name: Build (linux, ${{ matrix.arch }}, ${{ matrix.target }})
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runs-on: ubuntu-22.04
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@ -206,18 +180,8 @@ jobs:
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uses: lihop/setup-godot@v2
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with:
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version: "4.2.1-stable"
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export-templates: true
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- name: Wait for asset import
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uses: fountainhead/action-wait-for-check@v1.1.0
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with:
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token: ${{ secrets.GITHUB_TOKEN }}
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checkName: Import Assets (linux)
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ref: ${{ github.event.pull_request.head.sha || github.sha }}
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- name: Download imports
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uses: actions/download-artifact@v4
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with:
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name: imports-linux
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path: .godot
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- name: Import assets
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run: godot --editor --headless --quit-after 100 || true
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- name: Wait for build
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uses: fountainhead/action-wait-for-check@v1.1.0
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with:
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@ -227,7 +191,6 @@ jobs:
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- name: Install binary build artifacts
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uses: actions/download-artifact@v4
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with:
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name: libgodot-xterm-web-wasm32-release
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path: addons/godot_xterm/native/bin
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# Some remaining steps temporarily disabled.
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- name: Export HTML5
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@ -308,19 +271,16 @@ jobs:
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uses: lihop/setup-godot@v2
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with:
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version: "4.2.1-stable"
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- uses: taiki-e/install-action@just
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- run: just install
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- name: Wait for asset import
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uses: fountainhead/action-wait-for-check@v1.1.0
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with:
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token: ${{ secrets.GITHUB_TOKEN }}
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checkName: Import Assets (${{ matrix.platform }})
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ref: ${{ github.event.pull_request.head.sha || github.sha }}
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- name: Download imports
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uses: actions/download-artifact@v4
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with:
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name: imports-${{ matrix.platform }}
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path: .godot
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- name: Install molten-vk
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if: ${{ matrix.platform == 'macos' && matrix.test-type == 'rendering' }}
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run: brew install molten-vk
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- name: Install just
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uses: taiki-e/install-action@just
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- name: Install dependencies
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run: just install
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- name: Import assets
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shell: bash
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run: godot --editor --headless --quit-after 100 || true
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- name: Wait for build
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uses: fountainhead/action-wait-for-check@v1.1.0
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with:
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@ -330,14 +290,7 @@ jobs:
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- name: Install binary build artifacts
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uses: actions/download-artifact@v4
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with:
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name: libgodot-xterm-${{ matrix.platform }}-${{ matrix.arch }}-debug
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path: addons/godot_xterm/native/bin
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- name: Install molten-vk
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if: ${{ matrix.platform == 'macos' && matrix.test-type == 'rendering' }}
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run: brew install molten-vk
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- name: Re-run editor
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if: ${{ matrix.platform == 'macos' }}
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run: godot --editor --headless --quit-after 100 || true # Required for macos to detect GutUtils class.
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- name: Test
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shell: bash
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run: |
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@ -361,15 +314,6 @@ jobs:
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pattern: "*-${{ matrix.target }}"
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delete-merged: true
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delete-asset-imports:
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name: Delete Asset Imports
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runs-on: ubuntu-22.04
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needs: [test, html5-export]
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steps:
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- uses: geekyeggo/delete-artifact@v2
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with:
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name: imports-*
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# Git archive should only include addons/godot_xterm directory.
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check-archive:
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name: "Check Archive"
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