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https://github.com/lihop/godot-xterm.git
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Mouse tracking [wip]
Works with TERM=linux, does not work with TERM=xterm-256color. Will need to update libtsm to handle mouse events as there is an escape sequence to turn tracking on/off. Probably something similar to tsm_vte_handle_keyboard().
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commit
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4 changed files with 39 additions and 8 deletions
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@ -29,8 +29,12 @@ export (UpdateMode) var update_mode = UpdateMode.AUTO setget set_update_mode
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var cols = 2
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var rows = 2
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# Mouse
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# If true, text in the terminal will be copied to the clipboard when selected.
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export (bool) var copy_on_selection
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# If true mouse events will be emitted by the signal when clicking on the Terminal.
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export (bool) var mouse_tracking := true
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# Bell
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# If muted, the "bell" signal will not be emitted when the bell "\u0007" character
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@ -160,10 +164,34 @@ func _refresh():
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func _gui_input(event):
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_native_terminal._gui_input(event)
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#_native_terminal._gui_input(event)
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if event is InputEventKey:
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_native_terminal.sb_reset() # Return to bottom of scrollback buffer if we scrolled up.
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pass
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_native_terminal._gui_input(event)
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#_native_terminal.sb_reset() # Return to bottom of scrollback buffer if we scrolled up.
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# Mouse tracking.
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# Reference: https://www.xfree86.org/current/ctlseqs.html#Mouse%20Tracking
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if mouse_tracking:
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if event is InputEventMouseButton:
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var b: int
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if event.pressed:
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if event.button_index == BUTTON_LEFT:
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b = 0
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if event.button_index == BUTTON_RIGHT:
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b = 1
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if event.button_index == BUTTON_MIDDLE:
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b = 2
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else:
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b = 3
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# Xterm coords start at 1,1 for the top/leftmost cell.
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var position: Vector2 = _mouse_to_cell(get_local_mouse_position()) + Vector2.ONE
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var e = "\u001b[M".to_ascii()
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print(_native_terminal.cell_size)
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e = PoolByteArray([0x1b, 0x5b, 0x4d, b + 32, position.x + 32, position.y + 32])
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emit_signal("data_sent", e)
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_handle_mouse_wheel(event)
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_handle_selection(event)
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