mirror of
https://github.com/lihop/godot-xterm.git
synced 2024-11-24 10:20:24 +01:00
Mouse tracking [wip]
Works with TERM=linux, does not work with TERM=xterm-256color. Will need to update libtsm to handle mouse events as there is an escape sequence to turn tracking on/off. Probably something similar to tsm_vte_handle_keyboard().
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parent
5f399ed46e
commit
8269fc90a2
4 changed files with 39 additions and 8 deletions
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@ -63,9 +63,10 @@ void Pipe::close() {
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uv_run(uv_default_loop(), UV_RUN_NOWAIT);
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}
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godot_error Pipe::write(String p_data) {
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char *s = p_data.alloc_c_string();
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ULONG len = strlen(s);
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godot_error Pipe::write(PoolByteArray p_data) {
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ULONG len = p_data.size();
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char *s = (char *)malloc(len);
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memcpy(s, p_data.read().ptr(), len);
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uv_buf_t bufs[1];
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bufs[0].base = s;
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@ -113,7 +114,7 @@ void _read_cb(uv_stream_t *handle, ssize_t nread, const uv_buf_t *buf) {
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pipe->emit_signal("data_received", data);
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}
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void _write_cb(uv_write_t *req, int status) {}
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void _write_cb(uv_write_t *req, int status) { std::free(req->data); }
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void _alloc_buffer(uv_handle_t *handle, size_t suggested_size, uv_buf_t *buf) {
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buf->base = (char *)malloc(suggested_size);
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@ -26,7 +26,7 @@ public:
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void close();
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int get_status();
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godot_error write(String p_data);
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godot_error write(PoolByteArray p_data);
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void pause();
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void resume();
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@ -174,7 +174,9 @@ func write(data) -> void:
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_write(data)
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func _write(data: String) -> void:
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func _write(data) -> void:
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assert(data is PoolByteArray or data is String)
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data = data if data is PoolByteArray else data.to_utf8()
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if _pipe:
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_pipe.write(data)
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@ -29,8 +29,12 @@ export (UpdateMode) var update_mode = UpdateMode.AUTO setget set_update_mode
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var cols = 2
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var rows = 2
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# Mouse
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# If true, text in the terminal will be copied to the clipboard when selected.
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export (bool) var copy_on_selection
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# If true mouse events will be emitted by the signal when clicking on the Terminal.
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export (bool) var mouse_tracking := true
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# Bell
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# If muted, the "bell" signal will not be emitted when the bell "\u0007" character
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@ -160,10 +164,34 @@ func _refresh():
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func _gui_input(event):
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_native_terminal._gui_input(event)
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#_native_terminal._gui_input(event)
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if event is InputEventKey:
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_native_terminal.sb_reset() # Return to bottom of scrollback buffer if we scrolled up.
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pass
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_native_terminal._gui_input(event)
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#_native_terminal.sb_reset() # Return to bottom of scrollback buffer if we scrolled up.
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# Mouse tracking.
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# Reference: https://www.xfree86.org/current/ctlseqs.html#Mouse%20Tracking
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if mouse_tracking:
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if event is InputEventMouseButton:
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var b: int
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if event.pressed:
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if event.button_index == BUTTON_LEFT:
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b = 0
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if event.button_index == BUTTON_RIGHT:
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b = 1
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if event.button_index == BUTTON_MIDDLE:
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b = 2
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else:
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b = 3
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# Xterm coords start at 1,1 for the top/leftmost cell.
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var position: Vector2 = _mouse_to_cell(get_local_mouse_position()) + Vector2.ONE
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var e = "\u001b[M".to_ascii()
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print(_native_terminal.cell_size)
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e = PoolByteArray([0x1b, 0x5b, 0x4d, b + 32, position.x + 32, position.y + 32])
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emit_signal("data_sent", e)
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_handle_mouse_wheel(event)
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_handle_selection(event)
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