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Move and recompile pre-built binary
Move pre-built binary to 'dist' folder so it no longer causes git conflicts with custom builds. Also make it a release build which decreases its size by ~70M. Former-commit-id: ea9954712062f6ab0f6af9a55d72f0324cd51e5f
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@ -8,6 +8,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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### Changed
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- Updated build script (`addons/godot_xterm/native/build.sh`). Git submodules will now be initialized if they haven't already. Moved nix-shell related stuff to a seperate shell.nix file so the same build command can be used on all Linux based OSes.
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- Positioned background rect at 0,0 so it is no longer offset if a margin is added when Terminal is a child of a Container node.
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- Moved pre-compiled binary to `addons/godot_xterm/native/dist` directory, and reduced size by ~70M by making it a release build rather than debug.
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## [1.0.0] - 2020-10-05
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### Added
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