Move and recompile pre-built binary

Move pre-built binary to 'dist' folder so it no longer causes git
conflicts with custom builds. Also make it a release build which
decreases its size by ~70M.


Former-commit-id: ea9954712062f6ab0f6af9a55d72f0324cd51e5f
This commit is contained in:
Leroy Hopson 2020-10-16 12:53:19 +07:00 committed by Leroy Hopson
parent 8b98da8ac6
commit 8c2c48f5b4
5 changed files with 12 additions and 1 deletions

View file

@ -8,6 +8,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
### Changed
- Updated build script (`addons/godot_xterm/native/build.sh`). Git submodules will now be initialized if they haven't already. Moved nix-shell related stuff to a seperate shell.nix file so the same build command can be used on all Linux based OSes.
- Positioned background rect at 0,0 so it is no longer offset if a margin is added when Terminal is a child of a Container node.
- Moved pre-compiled binary to `addons/godot_xterm/native/dist` directory, and reduced size by ~70M by making it a release build rather than debug.
## [1.0.0] - 2020-10-05
### Added