Re-enable building of godot-cpp dependency

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Leroy Hopson 2023-01-14 22:35:30 +13:00
parent a26320d9a5
commit 8d56b5659a
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@ -59,10 +59,8 @@ updateSubmodules GODOT_CPP_DIR ${NATIVE_DIR}/thirdparty/godot-cpp
# Build godot-cpp bindings. # Build godot-cpp bindings.
# FIXME: Commented out to improve build time, but needs to be uncommented and run for initial build of godot-cpp. cd ${GODOT_CPP_DIR}
#cd ${GODOT_CPP_DIR} scons generate_bindings=yes macos_arch=$(uname -m) target=$target -j$nproc
#echo "scons generate_bindings=yes target=$target -j$nproc"
#scons generate_bindings=yes macos_arch=$(uname -m) target=$target -j$nproc
# Build libuv as a static library. # Build libuv as a static library.
cd ${LIBUV_DIR} cd ${LIBUV_DIR}