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Update/deprecate theme item names
Updates theme names to be compatible with Godot 3.5 (no spaces), consistent with other Godot theme item names (snake_case), and match the color names listed on the [ANSI escape code wikipedia page](https://en.wikipedia.org/wiki/ANSI_escape_code#3-bit_and_4-bit). Deprecates the old names and warns users to change them.
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15 changed files with 349 additions and 260 deletions
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@ -28,24 +28,24 @@ func _ready():
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# better to use a dedicated terminal theme, rather than relying on this.
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_set_terminal_colors(
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{
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"Black": "caret_background_color",
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"Red": "keyword_color",
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"Green": "gdscript/node_path_color",
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"Yellow": "string_color",
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"Blue": "function_color",
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"Magenta": "symbol_color",
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"Cyan": "gdscript/function_definition_color",
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"Dark Grey": "comment_color",
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"Light Grey": "text_color",
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"Light Red": "breakpoint_color",
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"Light Green": "base_type_color",
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"Light Yellow": "search_result_color",
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"Light Blue": "member_variable_color",
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"Light Magenta": "code_folding_color",
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"Light Cyan": "user_type_color",
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"White": "text_selected_color",
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"Background": "background_color",
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"Foreground": "caret_color",
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"black": "caret_background_color",
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"red": "keyword_color",
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"green": "gdscript/node_path_color",
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"yellow": "string_color",
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"blue": "function_color",
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"magenta": "symbol_color",
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"cyan": "gdscript/function_definition_color",
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"white": "text_color",
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"bright_black": "comment_color",
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"bright_red": "breakpoint_color",
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"bright_green": "base_type_color",
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"bright_yellow": "search_result_color",
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"bright_blue": "member_variable_color",
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"bright_magenta": "code_folding_color",
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"bright_cyan": "user_type_color",
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"bright_white": "text_selected_color",
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"background": "background_color",
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"foreground": "caret_color",
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}
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)
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_native_terminal._update_theme()
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@ -47,7 +47,7 @@ var _tab_container_min_size
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func _ready():
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tab_container.add_stylebox_override("panel", get_stylebox("Background", "EditorStyles"))
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tab_container.add_stylebox_override("panel", get_stylebox("background", "EditorStyles"))
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_update_settings()
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