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Run test job
But tests still disabled.
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parent
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1 changed files with 34 additions and 27 deletions
61
.github/workflows/main.yml
vendored
61
.github/workflows/main.yml
vendored
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@ -6,7 +6,7 @@ on:
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- cron: 0 11 * * *
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- cron: 0 11 * * *
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jobs:
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jobs:
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import_assets:
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import-assets:
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name: "Import Assets"
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name: "Import Assets"
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runs-on: ${{ matrix.os }}
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runs-on: ${{ matrix.os }}
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strategy:
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strategy:
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@ -29,11 +29,11 @@ jobs:
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- name: Upload imports
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- name: Upload imports
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uses: actions/upload-artifact@v3
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uses: actions/upload-artifact@v3
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with:
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with:
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name: imports-${{ matrix.os }}
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name: imports-${{ matrix.platform }}
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path: .godot/
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path: .godot/
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build_docker:
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build-linux:
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name: Build Docker (linux, ${{ matrix.arch }}, ${{ matrix.target }})
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name: Build (linux, ${{ matrix.arch }}, ${{ matrix.target }})
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runs-on: ubuntu-22.04
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runs-on: ubuntu-22.04
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strategy:
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strategy:
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fail-fast: false
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fail-fast: false
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@ -73,8 +73,8 @@ jobs:
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path: |
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path: |
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addons/godot_xterm/native/bin/*.so
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addons/godot_xterm/native/bin/*.so
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build_native:
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build-other-platforms:
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name: Build Native (${{ matrix.platform }}, ${{ matrix.arch }}, ${{ matrix.target}})
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name: Build (${{ matrix.platform }}, ${{ matrix.arch }}, ${{ matrix.target}})
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runs-on: ${{ matrix.os }}
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runs-on: ${{ matrix.os }}
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strategy:
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strategy:
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fail-fast: false
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fail-fast: false
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@ -195,10 +195,10 @@ jobs:
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addons/godot_xterm/native/bin/*.dylib
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addons/godot_xterm/native/bin/*.dylib
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addons/godot_xterm/native/bin/*.dll
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addons/godot_xterm/native/bin/*.dll
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html5_export:
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html5-export:
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if: false # Temporarily disabled.
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if: false # Temporarily disabled.
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name: "HTML5 Export"
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name: "HTML5 Export"
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needs: [build_docker, build_native]
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needs: [build-linux]
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runs-on: ubuntu-22.04
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runs-on: ubuntu-22.04
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steps:
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steps:
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- uses: actions/checkout@v4
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- uses: actions/checkout@v4
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@ -246,15 +246,17 @@ jobs:
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path: docs/demo
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path: docs/demo
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test:
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test:
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if: false # Temporarily disabled.
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name: Test (${{ matrix.platform }}, ${{ matrix.arch }}, release)
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name: "Test"
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needs: [check-archive, check-pre-commit]
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runs-on: ${{ matrix.os }}
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runs-on: ${{ matrix.os }}
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strategy:
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strategy:
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fail-fast: false
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fail-fast: false
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matrix:
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matrix:
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platform: [linux, macos, windows]
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platform: [linux, macos, windows]
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bits: [64, 32]
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bits: [64, 32]
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godot_version: ["v4.2.1-stable"]
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exclude:
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- platform: macos
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bits: 32
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include:
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include:
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- platform: linux
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- platform: linux
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os: ubuntu-22.04
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os: ubuntu-22.04
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os: macos-12
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os: macos-12
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- platform: windows
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- platform: windows
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os: windows-2022
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os: windows-2022
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exclude:
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- platform: linux
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- platform: macos
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bits: 64
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arch: x86_64
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- platform: linux
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bits: 32
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bits: 32
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arch: x86_32
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- platform: macos
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arch: universal
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- platform: windows
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bits: 64
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arch: x86_64
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- platform: windows
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bits: 32
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arch: x86_32
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steps:
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steps:
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- uses: actions/checkout@v4
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- uses: actions/checkout@v4
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- name: Setup Godot
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- name: Setup Godot
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uses: lihop/setup-godot@v2
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uses: lihop/setup-godot@v2
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with:
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with:
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version: ${{ matrix.godot_version }}
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version: "4.2.1-stable"
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bits: ${{ matrix.bits }}
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- name: Wait for asset import
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- name: Wait for asset import
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uses: fountainhead/action-wait-for-check@v1.1.0
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uses: fountainhead/action-wait-for-check@v1.1.0
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with:
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with:
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@ -281,29 +293,24 @@ jobs:
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- name: Download imports
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- name: Download imports
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uses: actions/download-artifact@v3
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uses: actions/download-artifact@v3
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with:
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with:
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name: imports-${{ matrix.os }}
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name: imports-${{ matrix.platform }}
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path: .godot
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path: .godot
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- name: Wait for build
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- name: Wait for build
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uses: fountainhead/action-wait-for-check@v1.1.0
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uses: fountainhead/action-wait-for-check@v1.1.0
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with:
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with:
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token: ${{ secrets.GITHUB_TOKEN }}
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token: ${{ secrets.GITHUB_TOKEN }}
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checkName: Build Docker (linux, x86_${{ matrix.bits }}, debug)
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checkName: Build (${{ matrix.platform }}, ${{ matrix.arch }}, release)
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ref: ${{ github.event.pull_request.head.sha || github.sha }}
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ref: ${{ github.event.pull_request.head.sha || github.sha }}
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- name: Install debug binary build artifacts
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- name: Install binary build artifacts
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uses: actions/download-artifact@v3
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uses: actions/download-artifact@v3
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with:
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with:
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name: libgodot-xterm-debug
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name: libgodot-xterm-release
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path: addons/godot_xterm/native/bin
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path: addons/godot_xterm/native/bin
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- name: Run tests
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run: godot -s addons/gut/gut_cmdln.gd -gconfig=test/.gutconfig.ci.json
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- name: Run unix tests
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if: ${{ matrix.os != 'windows-2022' }}
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run: godot -s addons/gut/gut_cmdln.gd -gconfig=test/.gutconfig.unix.json
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delete_imports:
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delete-asset-imports:
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name: "Delete Imports"
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name: Delete Asset Imports
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needs: [test]
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runs-on: ubuntu-22.04
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runs-on: ubuntu-22.04
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needs: [import-assets, test]
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steps:
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steps:
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- uses: geekyeggo/delete-artifact@v2
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- uses: geekyeggo/delete-artifact@v2
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with:
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with:
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