Automatic editor updates

Automatic updates applied to scenes after opening in Godot editor
v3.4.4-stable.
This commit is contained in:
Leroy Hopson 2022-08-06 20:32:31 +12:00
parent 2acb93f8ff
commit 9896a362c3
No known key found for this signature in database
GPG key ID: D2747312A6DB51AA
6 changed files with 14 additions and 19 deletions

View file

@ -10,4 +10,5 @@ script = ExtResource( 1 )
__meta__ = {
"_edit_use_anchors_": false
}
[connection signal="data_sent" from="." to="." method="_on_Terminal_data_sent"]

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@ -4,7 +4,6 @@
[ext_resource path="res://addons/godot_xterm/pty.gd" type="Script" id=2]
[ext_resource path="res://examples/terminal/terminal.gd" type="Script" id=3]
[node name="Terminal" type="Control"]
anchor_right = 1.0
anchor_bottom = 1.0
@ -25,4 +24,5 @@ env = {
[node name="Bell" type="AudioStreamPlayer" parent="."]
stream = ExtResource( 1 )
[connection signal="bell" from="." to="Bell" method="play"]

View file

@ -3,7 +3,6 @@
[ext_resource path="res://addons/godot_xterm/terminal.gd" type="Script" id=2]
[ext_resource path="res://examples/web_console/web_console.gd" type="Script" id=3]
[node name="WebConsole" type="Control"]
anchor_right = 1.0
anchor_bottom = 1.0