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Automatic editor updates
Automatic updates applied to scenes after opening in Godot editor v3.4.4-stable.
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parent
2acb93f8ff
commit
9896a362c3
6 changed files with 14 additions and 19 deletions
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@ -10,4 +10,5 @@ script = ExtResource( 1 )
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[connection signal="data_sent" from="." to="." method="_on_Terminal_data_sent"]
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@ -4,7 +4,6 @@
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[ext_resource path="res://addons/godot_xterm/pty.gd" type="Script" id=2]
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[ext_resource path="res://examples/terminal/terminal.gd" type="Script" id=3]
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[node name="Terminal" type="Control"]
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anchor_right = 1.0
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anchor_bottom = 1.0
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@ -25,4 +24,5 @@ env = {
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[node name="Bell" type="AudioStreamPlayer" parent="."]
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stream = ExtResource( 1 )
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[connection signal="bell" from="." to="Bell" method="play"]
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@ -3,7 +3,6 @@
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[ext_resource path="res://addons/godot_xterm/terminal.gd" type="Script" id=2]
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[ext_resource path="res://examples/web_console/web_console.gd" type="Script" id=3]
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[node name="WebConsole" type="Control"]
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anchor_right = 1.0
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anchor_bottom = 1.0
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