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Automatic editor updates
Automatic updates applied to scenes after opening in Godot editor v3.4.4-stable.
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6 changed files with 14 additions and 19 deletions
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@ -10,4 +10,5 @@ script = ExtResource( 1 )
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[connection signal="data_sent" from="." to="." method="_on_Terminal_data_sent"]
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