mirror of
https://github.com/lihop/godot-xterm.git
synced 2025-05-04 12:14:24 +02:00
parent
a55a05d3a4
commit
9bd17ec8dc
31 changed files with 5058 additions and 1031 deletions
149
examples/menu/menu.gd
Normal file
149
examples/menu/menu.gd
Normal file
|
@ -0,0 +1,149 @@
|
|||
tool
|
||||
extends Control
|
||||
# This scene demonstrates how we can control the Terminal node directly by
|
||||
# sending and receiving strings and ANSI escape sequences to the terminal
|
||||
# directly.
|
||||
|
||||
# References:
|
||||
# - https://tldp.org/HOWTO/Bash-Prompt-HOWTO/x361.html
|
||||
# - https://www.youtube.com/watch?v=jTSQlIK_92w
|
||||
|
||||
const TITLE = """
|
||||
░█▀▀░█▀█░█▀▄░█▀█░▀█▀░░░█░█░▀█▀░█▀▀░█▀▄░█▄█\r
|
||||
░█░█░█░█░█░█░█░█░░█░░░░▄▀▄░░█░░█▀▀░█▀▄░█░█\r
|
||||
░▀▀▀░▀▀▀░▀▀░░▀▀▀░░▀░░░░▀░▀░░▀░░▀▀▀░▀░▀░▀░▀\r
|
||||
"""
|
||||
const TITLE_WIDTH = 42
|
||||
|
||||
var menu_items := [
|
||||
{ "name": "Asciicast", "scene": preload("../asciicast/asciicast.tscn") },
|
||||
{ "name": "Terminal", "scene": preload("../terminal/terminal.tscn") },
|
||||
{ "name": "Exit"}
|
||||
]
|
||||
|
||||
var selected_index := 0
|
||||
|
||||
var row: int
|
||||
var menu_start_row: int
|
||||
var offset: int
|
||||
|
||||
onready var tput = TPut.new($Terminal)
|
||||
|
||||
|
||||
func _ready():
|
||||
# warning-ignore:return_value_discarded
|
||||
$Terminal.connect("size_changed", self, "draw_all")
|
||||
$Terminal.grab_focus()
|
||||
draw_all()
|
||||
|
||||
|
||||
func draw_all(_size = Vector2.ZERO):
|
||||
offset = int(floor(($Terminal.cols / 2.0) - (TITLE_WIDTH / 2.0)))
|
||||
tput.reset()
|
||||
row = 5
|
||||
tput.civis() # Hide the cursor.
|
||||
draw_title()
|
||||
draw_menu()
|
||||
tput.sgr0()
|
||||
row += 1
|
||||
|
||||
|
||||
func draw_title():
|
||||
tput.cup(row, 0)
|
||||
|
||||
for line in TITLE.split("\r"):
|
||||
row += 1
|
||||
tput.cup(row, offset)
|
||||
$Terminal.write(line)
|
||||
|
||||
# Get the plugin version from the plugin's config file.
|
||||
var config = ConfigFile.new()
|
||||
var err = config.load("res://addons/godot_xterm/plugin.cfg")
|
||||
if err == OK:
|
||||
$Terminal.write("\n")
|
||||
$Terminal.write("Version: %s" % config.get_value("plugin", "version",
|
||||
"unknown"))
|
||||
row += 2
|
||||
|
||||
|
||||
func draw_menu():
|
||||
if not menu_start_row:
|
||||
menu_start_row = row + 1
|
||||
|
||||
row = menu_start_row
|
||||
|
||||
var col_offset: int
|
||||
|
||||
for i in range(menu_items.size()):
|
||||
row += 1
|
||||
var item = menu_items[i]
|
||||
|
||||
if not col_offset:
|
||||
col_offset = int(floor(($Terminal.cols / 2) - (item.name.length() / 2)))
|
||||
|
||||
tput.cup(row, offset)
|
||||
|
||||
if selected_index == i:
|
||||
tput.setab(Color("#FF7500"))
|
||||
tput.setaf(Color.black)
|
||||
|
||||
$Terminal.write("%s. %s" % [i + 1, item.name])
|
||||
|
||||
if selected_index == i:
|
||||
tput.sgr0()
|
||||
|
||||
|
||||
func _on_Terminal_key_pressed(data: String, event: InputEventKey) -> void:
|
||||
match(data):
|
||||
TPut.CURSOR_UP: # Up arrow key
|
||||
selected_index = int(clamp(selected_index - 1, 0, menu_items.size() - 1))
|
||||
draw_menu()
|
||||
TPut.CURSOR_DOWN: # Down arrow key
|
||||
selected_index = int(clamp(selected_index + 1, 0, menu_items.size() - 1))
|
||||
draw_menu()
|
||||
"1":
|
||||
selected_index = 0
|
||||
draw_menu()
|
||||
"2":
|
||||
selected_index = 1
|
||||
draw_menu()
|
||||
"3":
|
||||
selected_index = 2
|
||||
draw_menu()
|
||||
|
||||
# We can also match against the raw InputEventKey.
|
||||
if event.scancode == KEY_ENTER:
|
||||
var item = menu_items[selected_index]
|
||||
|
||||
match item.name:
|
||||
"Asciicast":
|
||||
var scene = item.scene.instance()
|
||||
var animation_player: AnimationPlayer = scene.get_node("AnimationPlayer")
|
||||
scene.connect("key_pressed", self, "_on_Asciicast_key_pressed",
|
||||
[animation_player])
|
||||
get_tree().get_root().add_child(scene)
|
||||
visible = false
|
||||
scene.grab_focus()
|
||||
yield(animation_player, "animation_finished")
|
||||
visible = true
|
||||
get_tree().get_root().remove_child(scene)
|
||||
$Terminal.grab_focus()
|
||||
scene.queue_free()
|
||||
"Terminal":
|
||||
var scene = item.scene.instance()
|
||||
var pty = scene.get_node("Pseudoterminal")
|
||||
get_tree().get_root().add_child(scene)
|
||||
visible = false
|
||||
scene.grab_focus()
|
||||
yield(pty, "exited")
|
||||
visible = true
|
||||
$Terminal.grab_focus()
|
||||
scene.queue_free()
|
||||
"Exit":
|
||||
get_tree().quit()
|
||||
|
||||
|
||||
func _on_Asciicast_key_pressed(data: String, _event: InputEventKey,
|
||||
animation_player: AnimationPlayer) -> void:
|
||||
if data == "\u001b":
|
||||
animation_player.emit_signal("animation_finished")
|
Loading…
Add table
Add a link
Reference in a new issue