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Move terminal.gd and pty.gd to godot_xterm directory
Makes for pretty paths when extending scripts: `extends "res://addons/godot_xterm/terminal.gd"` vs. `extends "res://addons/godot_xterm/nodes/terminal/terminal.gd"` Currently "res://addons/godot_xterm/pty.gd" is acutally `pty_unix.gd`. This is okay for now as the PTY node is only supported on Unix platforms. However, we will need to sort it out when adding Windows support as part of #25. Also remove the GDXterm namespace.
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22 changed files with 46 additions and 43 deletions
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@ -1,4 +1,4 @@
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extends "res://addons/godot_xterm/nodes/terminal/terminal.gd"
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extends "res://addons/godot_xterm/terminal.gd"
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onready var pty = $PTY
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@ -1,9 +1,10 @@
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[gd_scene load_steps=4 format=2]
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[ext_resource path="res://themes/audio/bell.wav" type="AudioStream" id=1]
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[ext_resource path="res://addons/godot_xterm/nodes/pty/unix/pty_unix.gd" type="Script" id=2]
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[ext_resource path="res://addons/godot_xterm/pty.gd" type="Script" id=2]
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[ext_resource path="res://examples/terminal/terminal.gd" type="Script" id=3]
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[node name="Terminal" type="Control"]
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anchor_right = 1.0
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anchor_bottom = 1.0
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