Move terminal.gd and pty.gd to godot_xterm directory

Makes for pretty paths when extending scripts:
`extends "res://addons/godot_xterm/terminal.gd"`
vs.
`extends "res://addons/godot_xterm/nodes/terminal/terminal.gd"`

Currently "res://addons/godot_xterm/pty.gd" is acutally `pty_unix.gd`.
This is okay for now as the PTY node is only supported on Unix
platforms. However, we will need to sort it out when adding Windows
support as part of #25.

Also remove the GDXterm namespace.
This commit is contained in:
Leroy Hopson 2021-07-26 00:31:23 +07:00
parent e6db81615e
commit 9d15420df3
No known key found for this signature in database
GPG key ID: D2747312A6DB51AA
22 changed files with 46 additions and 43 deletions

View file

@ -1,4 +1,4 @@
extends "res://addons/godot_xterm/nodes/terminal/terminal.gd"
extends "res://addons/godot_xterm/terminal.gd"
onready var pty = $PTY

View file

@ -1,9 +1,10 @@
[gd_scene load_steps=4 format=2]
[ext_resource path="res://themes/audio/bell.wav" type="AudioStream" id=1]
[ext_resource path="res://addons/godot_xterm/nodes/pty/unix/pty_unix.gd" type="Script" id=2]
[ext_resource path="res://addons/godot_xterm/pty.gd" type="Script" id=2]
[ext_resource path="res://examples/terminal/terminal.gd" type="Script" id=3]
[node name="Terminal" type="Control"]
anchor_right = 1.0
anchor_bottom = 1.0