Move terminal.gd and pty.gd to godot_xterm directory

Makes for pretty paths when extending scripts:
`extends "res://addons/godot_xterm/terminal.gd"`
vs.
`extends "res://addons/godot_xterm/nodes/terminal/terminal.gd"`

Currently "res://addons/godot_xterm/pty.gd" is acutally `pty_unix.gd`.
This is okay for now as the PTY node is only supported on Unix
platforms. However, we will need to sort it out when adding Windows
support as part of #25.

Also remove the GDXterm namespace.
This commit is contained in:
Leroy Hopson 2021-07-26 00:31:23 +07:00
parent e6db81615e
commit 9d15420df3
No known key found for this signature in database
GPG key ID: D2747312A6DB51AA
22 changed files with 46 additions and 43 deletions

View file

@ -1,8 +1,9 @@
extends "res://addons/gut/test.gd"
const LibuvUtils := preload("res://addons/godot_xterm/nodes/pty/libuv_utils.gd")
var PTY = load("res://addons/godot_xterm/pty.gd")
var pty: GDXterm.PTYUnix
var pty
var helper: Helper
@ -14,7 +15,7 @@ func before_all():
func before_each():
pty = GDXterm.PTYUnix.new()
pty = PTY.new()
add_child_autofree(pty)